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The top priority should be ???????????

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This Post:
55
264484.1
Date: 10/24/2014 09:44:37
Overall Posts Rated:
536536
New voting options in thread (264729.1)


Well there has been lots of discussion about what needs to be fixed up in Buzzerbeater.

I dont want to add to the existing negativity that exists, as overall I have been impressed with the excellent efforts that have occurred in recent seasons to listen to the user base and to try and make changes to the game and well I actually like this game way too much for my own good.

The last 3 or 4 seasons has seen the introduction of numerous changes such as GDP, Over extension tax & training exemption, reducing game shapes of freshly purchased rent a beasts, Utopia, extra taxes on high day trading teams, out of position training, minimum time periods that players have to be on a team before being sold or sacked, maximum salary limits that prevent newbee managers from buying beasts, displaying bid historys, financially discouraging teams from finishing 5th, improved 19 yos etc etc etc, are some of the excellent efforts made of recent, to develop and improve this great game

Perhaps the reason that there is so much passion in the suggestions that are still coming forward from various Managers to make further changes to this game, is that Im not alone in my love of this addictive game.

With any investment in time or money a business needs to make priorities on how best to use its resources and ourselves as the games Users, have to accept that there is a limit to the amount of resources both time and money that the owners can invest in to this games development

Therefore I thought that a poll might be a good idea so as to determine what the user base believes should be the single biggest priority for the use of resources, , that will either change the game or market the game in such a positive way that the number of users will dramatically increase.

Which of the following should be the biggest priority?


EDIT

New voting options in thread (264729.1)




Last edited by Sid Vicious at 11/02/2014 04:12:58

Poll:  What should be the biggest priority for the use of resources, that will have the most positive impact on this great game?
Response Votes Result

stop LCD & blanks +Improve current subs options 30
20.3% 20.3% 20.3%
20.3%
Fix Micronations through combining them 10
6.8% 6.8% 6.8%
6.8%
Develop and release an "App" 62
41.9% 41.9% 41.9%
41.9%
Create an Auto bid function 11
7.4% 7.4% 7.4%
7.4%
Improving the reliability of the website 2
1.4% 1.4% 1.4%
1.4%
More Advertising/Marketing 16
10.8% 10.8% 10.8%
10.8%
Reducing the effectiveness of game shape training 13
8.8% 8.8% 8.8%
8.8%
Utopias new Promo & relegation rules to all world 0
0.0% 0.0% 0.0%
0.0%
Limiting the number of players on a roster to 12 2
1.4% 1.4% 1.4%
1.4%
More training guides for new Managers 2
1.4% 1.4% 1.4%
1.4%

This poll ended on 01/19/2015.

This Post:
11
264484.2 in reply to 264484.1
Date: 10/24/2014 10:20:15
Overall Posts Rated:
536536
I believe that the introduction of an "app" might just make great inroads into fixing the micronation problems

This Post:
00
264484.3 in reply to 264484.2
Date: 10/24/2014 16:43:38
Overall Posts Rated:
536536
Just for the record I dont think rosters should be limited at 12.

If a limit was to be set it should be 15.


This Post:
33
264484.4 in reply to 264484.3
Date: 10/24/2014 20:07:42
Durham Wasps
II.2
Overall Posts Rated:
16171617
Second Team:
Sunderland Boilermakers
If a limit was to be set it should be 15.

Except for two weeks following the draft when it should be 18.

This Post:
00
264484.5 in reply to 264484.4
Date: 10/24/2014 21:54:24
Overall Posts Rated:
536536
Plus 1, I agree.


What are your thoughts as to what the number 1 priority should be and why?

This Post:
22
264484.6 in reply to 264484.5
Date: 10/25/2014 06:13:46
DB TEAM
Serie A
Overall Posts Rated:
801801
Second Team:
Jack & Cola
in the things to do i think you can put something for make more stable and realistic fans humor and affluence.
there are 3 TV match every season and there are lucky team that have always two of this at home and unlucky team that have every season two of this game away, there are team that are rival for 2 teams and other that are not rival for noone, and is not nice when you win 10/15 in a row and after you lose one game you have to see your attendance decrease so much like happen now and viceversa if you lose 10/15 is not realistic that you win one and so much people became from one day to the other so interested in your game (maybe they can consider past 4/5 game for influence the attendance and not near only the last).

This Post:
00
264484.7 in reply to 264484.6
Date: 10/25/2014 06:19:10
Overall Posts Rated:
536536
(maybe they can consider past 4/5 game for influence the attendance and not near only the last).



Totally agree with this especially as I just lost my first game in Australia for over 3 months and know what it will do to my attendance next game


Last edited by Sid Vicious at 10/25/2014 07:01:43

This Post:
00
264484.8 in reply to 264484.6
Date: 10/25/2014 07:55:25
Manila Bombers
PPL
Overall Posts Rated:
215215
I thought this was fixed a few seasons ago. I just lost my last game away and today my attendance even increased (by very little).

This Post:
00
264484.9 in reply to 264484.6
Date: 10/25/2014 09:05:48
Overall Posts Rated:
32293229
there are 3 TV match every season and there are lucky team that have always two of this at home and unlucky team that have every season two of this game away


I got the lucky draw on that this season. I end the first part of conference play with a home TV game against the team just demoted from the NBBA. If I lose, my next home game one week later is also a TV game, and then my third TV game is the road one the last game of the season.

This Post:
22
264484.11 in reply to 264484.1
Date: 10/25/2014 11:57:23
Overall Posts Rated:
419419
Top 1 priority is to make a balanced game. In its current state it's not, thanks to GS bug that is occuring since Season 28. So, GS is top priority.

Second priority is to fix the Game Engine: To ensure the minutes of trainees with no random changes in Garbage Time, to minimize unrealistic instances of players get fouled out in 10 minutes, things like that.

Third priority is to reshape the site, to be more accessible and pretty for the newcomers. Pretty site = succesfull company.

Last priority IMO is the app. It could be useful but not vital. I don't see myself needing the app... My smartphone handles the game quite well with some patience.