BuzzerBeater Forums

Help - English > Homegrown advantage?

Homegrown advantage?

Set priority
Show messages by
This Post:
11
332278.1
Date: 7/29/2026 10:19:21 AM
Diplodocus
II.1
Overall Posts Rated:
77
Is there any advantage for rising your own players? (besides the pride of doing so).
Does the game provide you any benefit for training your homegrown players and not others bought in the market?

This Post:
00
332278.2 in reply to 332278.1
Date: 7/29/2026 4:41:50 PM
Dortmund Miners
III.8
Overall Posts Rated:
77
As per my information, the only benefit you have is slightly higher merch income - nothing else.

This Post:
00
332278.3 in reply to 332278.2
Date: 7/29/2026 5:24:56 PM
Diplodocus
II.1
Overall Posts Rated:
77
Isnt that terrible?

This Post:
22
332278.4 in reply to 332278.1
Date: 7/29/2026 9:16:27 PM
Mos Eisley Imperials
II.3
Overall Posts Rated:
344344
If 100% your player salaries are for players from your country (but not drafted or generated onto your team) then you get a merch bonus equal to 80% of your team sales - or about $20-25k per week at a d2 level of merch income.

If 100% of your player salaries are for homegrown players then you get a merch bonus equal to 160% of your team sales (an additional 80% above just all local) - or about $40-45k per week at a d2 level of merch income.


Last edited by Azariah at 7/29/2026 9:17:28 PM