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Injuries

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This Post:
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331237.27 in reply to 331237.25
Date: 5/19/2026 10:59:36 PM
Classics
IV.6
Overall Posts Rated:
5252
Hello

So basically gatekeeping. That's how I read it .

That u21 sentence is really shameful. When we think of buying a trainer level 5-6 350k to 600k then another 520k in Bb draft also weekly salaries . Taking lumps s basically saying rub dirt on a torn acl & Get better soon.

Also level 6 doctor 225k bid and 30k+ a week...

Last edited by Big city at 5/19/2026 11:04:36 PM

This Post:
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331237.28 in reply to 331237.27
Date: 5/20/2026 2:21:45 PM
Tampa Tampons
III.4
Overall Posts Rated:
3232
Second Team:
Broken Lifters
I appreciate the frustration of it, but if it was easy and there was little risk, then everyone would do it.

There is a real (and I would argue more likely) scenario where you allow training to occur while players are injured, and that will make it MORE difficult to create a u21 player. Less risk -> more managers participating - more u21 competition -> higher cost for trainers. I think you need to consider the long term consequences of reducing the impact of injuries to the game and not just the short term desire for 1-2 more pops.

I’m all for modifying the current system, but there must always be a risk/reward approach to keep the game from becoming one-dimensional.

From: Ragzzy42

This Post:
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331237.29 in reply to 331237.26
Date: 5/20/2026 2:26:54 PM
Tampa Tampons
III.4
Overall Posts Rated:
3232
Second Team:
Broken Lifters
An exponential correlation of injury and minutes played would be interesting and I would be in favor of it IF it was applied over a full week (or longer if that’s possible), and not within a game. The current training system almost requires you to play your trainee a full 48 mins a game, so if that correlation is applied intra-game, it would severely disrupt training.

This Post:
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331237.30 in reply to 331237.28
Date: 5/20/2026 3:57:56 PM
Classics
IV.6
Overall Posts Rated:
5252
Hello

So spending 3 million for gym to train is not a risk? Plus 15k a week plus player various salaries. Every aspect that goes with training. Not a risk?

If everyone could do it.,?? Do you know how hard it is to create a u21 player or NT .This game creates thousands of generated players a year, Thousands.. I can surely say maybe less 1% make of those players , will never see things like NT/U21.. 50% will never see division 1 play. Not because of fired, but because of poor training and injuries, bad potential. If we want to get negative about that instances there gatekeeping there as well.

Now poor training is a manager choice.. Injuries is not a choice. We have things here for training and none for injuries beside a doctors who are worthless.&expensive, Discipline of the said doctor levels,do not matter. Because 1 injury sets a player back 5 weeks.

Because the gameshape and stamina are ruined ,By a random factor with no control.. It sets the team back 75k+ a week that those players don’t get training your playing for a week. Why can’t we mitigate injury?

This a managerial game and a very popular training game ..There’s nothing to help injuries in training if we are talking realism .Zion William basketball team in the nba. Has spent 8 million to get him back on the court., 8 million in rehab. But when saying create a Rehab center 4-5 million .. oh no!.. So How does the realism argument hold up. This is a training game.!!!!!

Its gatekeeping, scared of competition..Lack of innovation. As a community we need to get past this egos, Start pushing for positive change in the injury area. Rehab center is part of training ,, it’s giving the owner more control of the player health. It not creating super man by substaining, The player stamina level or gameshape a little bit while they get half training for the week and heal up

.What’s wrong with that.

Last edited by Big city at 5/20/2026 4:41:51 PM

This Post:
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331237.31 in reply to 331237.30
Date: 5/20/2026 10:45:23 PM
Tampa Tampons
III.4
Overall Posts Rated:
3232
Second Team:
Broken Lifters
No, spending capital is not inherently a risk. The risk comes from that investment not paying off. Remove the risk of injury and this investment is now completely risk free. Reward = faster training / Risk = injuries can still sabotage you.

To your point, u21/NT training should be difficult and rewarded to the most diligent of managers. This includes risk management. If you want to reduce your risk of injuries sinking your prospect, invest in a good doctor. Or take the risk and live with consequences. Seems simple to me.

I think you severely undersell the value of a mid/high level doctor. I recall seeing an analysis on the forums but can’t dredge up where it is, perhaps someone else can assist. Doctors and the Health & Recovery Centers are already your injury risk mitigators. We want to mitigate risk, not remove risk from the game.

Buzzerbeater is basketball manager game, not a training game. Training is an aspect of the game, but the identity.

Your suggestion does not make sense in the real world. A player with a broken arm does not undergo treatment/rehab AND improve their jump shot simultaneously. I tore my rotator cuff playing football, and I can promise you I did not get better at tackling while I underwent rehab.

Opposition to your suggestion is not gatekeeping. We all want what’s best for the game. I’d love to see improvements to make training more dynamic, or the suggestion of a minutes/injury correlation also sounds interesting. Perhaps an additional Physical Therapist staff member to further aid in recovery. There is tons of room for improvement without jeopardizing the risk/reward balance of the game.

The root of my argument is that you can not simply increase the effectiveness of a certain strategy without offsetting it in some way to remain balance. If you said the gym would grant 50% training speed to injured players, but the overall effect of the gym was reduced by 10%, then I can at least entertain the idea even thought that doesn’t make practical sense. As with all things in life, balance is key.

This Post:
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331237.32 in reply to 331237.31
Date: 5/20/2026 11:56:35 PM
Classics
IV.6
Overall Posts Rated:
5252
Hello

Spending capital is not risk. How do you come to that point of thinking .? Instead do Bb draft ,home grown arena ,you can just buy the player and pay the tax. Buy some old beets and flip every 2 season with roster 15 deep . Dodge every single feature from fatigue to game shape. Team get old rebuy it again. Basically a treadmill team . So money is always has a risk . No matter what direction you choose.

Just to be clear, a high level doctors mitigate time,not lost training..a 5week injury still losses 5 pop with that level 5-6doctor.. Sometimes the player stamina is dropped from 8- 3 after a injury . That's 7 more weeks to get the same level . Basically 12weeks of training derailment .

I remember a GM saying" this game is a training game not a economic game". Those may not been his exact words ,but that's themes given .So it's a training game. Meaning you manage your team by training not anything else . I hate put this out out Rehab is part of training ..

Rehab training is very realistic in sports . I don't recall kobe bryant sitting around when he pulled his Achilles. If I remember it correct he was shooting FT every night . Micheal jordan. Dennis rodman. Many other where not sitting around. You sitting around doing nothing. .Did you have a 100 million dollar medical sport medicine facility behind your to support you. Your argument end right there. Buzzer beater can do the same .

There no. Balance in life just cause your think so..you have to create that balance ..we can't sit here saying balance the game. No we can say give us the power to mitigate issues with our teams .. balance is subjective to training . ..no is asking to remove injury out the game

.I'm asking for things that improve gameplay not gate keep . It take 3 year to create a top players. No one asking for any balance..it's a privilege not a right , why can't we protect that privilege, we have spent the time and the effort. While others say oh say well , that's the risk or etc etc.

Risk come with what? Options !! Why should the only option be failure by random(injury).. where the random option of deter( rehab center). The option we have today are not doing the job. It's been proven many times.

Last edited by Big city at 5/21/2026 12:24:58 AM

This Post:
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331237.33 in reply to 331237.32
Date: 5/21/2026 12:15:49 AM
Tampa Tampons
III.4
Overall Posts Rated:
3232
Second Team:
Broken Lifters
I’m not going to argue semantics, but you’re conflating risk with opportunity cost. Risk involves unknowns. Opportunity cost is based on choices, and is and should always be prevalent in a managers decision making processes as well as the risk. Weighing those factors is what makes this game realistic and enjoyable.

Agreed on the function of the doctor, just not the straw man example you postulate.

Everyone is entitled to their opinion, however I more see this game as an economics game that fronts as a basketball game. Training is an optional, albeit a very fun feature of the game.

I suggest reframing your proposition in the form of a tradeoff; “I would like to continue to train injured players, while making it more difficult to xxx”. I oppose just making training easier or faster.

This Post:
00
331237.34 in reply to 331237.33
Date: 5/21/2026 12:35:49 AM
Classics
IV.6
Overall Posts Rated:
5252


Thanks for the reply.

Risk is the random injury. Opportunity cost is the ∼10 pops + 4 stamina lost. Just to be clear on my points

I'm not asking for easier training. My tradeoff: keep GS/minutes/Cup loss, but let injured players train. As in sustain themselves.

No player should be coming back with 2 stamina, 3 game shape from face cuts ..for 3 games injury's.These are vastly unfair penalties . if they were. 9 stamina. They would be a 7.upon return. If Game shape 7. They would return A 5.. that's not breaking the game ..how the injury heal.shorter.. time...

Those are easy do-able fixes &make the game.more enjoying.

My point, One random roll shouldn't delete 12 weeks of progress.



Last edited by Big city at 5/21/2026 12:46:35 AM

This Post:
00
331237.35 in reply to 331237.34
Date: 5/21/2026 12:59:47 AM
Tampa Tampons
III.4
Overall Posts Rated:
3232
Second Team:
Broken Lifters
That’s not a tradeoff. Doubling the stamina/gameshape loss while allowing a player to train while injured would be a tradeoff. Allowing injured players to train but drastically reducing the effectiveness of the recovering center would be a tradeoff. Allowing an injured player to train but only if they employ a level 7 doctor would be a tradeoff. You’re just making it easier to train by removing the impact of injury. Balance is disrupted. Need some yin and yang in your proposal.

Injuries suck and should suck and they should be frustrating. Your heart should drop when you login and see a 7-11 day injury on your prospect. A good manager will adjust and navigate those headwinds as best as they can. That’s not gatekeeping; everyone has those same risks.

This Post:
00
331237.36 in reply to 331237.35
Date: 5/21/2026 8:23:02 AM
Classics
IV.6
Overall Posts Rated:
5252
Hello.

Your misunderstanding &adding your own gatekeeping narrative.

Injury rehab is not training in the sense actual player training. Its substantive. Player get hurt. His stamina should never be touched , maybe his game shape. Player come back rusty not lack of cardio.. But I have to go with what given. Slightly drop his stamina&game shales not destroy them . 1-2 levels drops & no further. Which is fair .

Once more doctor levels with his vast levels ,do not stop injuries., you use mass money (revenue)&trade time for time. even that time is subjective not definite.

That's right, you've put up a million dollar for a trainer over a season and bid cost and time to heal your player healing time is not definite. For the sake of realism . And you say deal with it . It's not frustrations ,it's about gatekeeping bad game design . For the sake of realism there should be rehabilitation.

Your last paragraph is shameful. It shows you never trained a player in the game nor cares for player health and training long term or care about small nations future...Many U21 and NT would disagree with your assessment . Top Managers as well with(your heart should drop) . Getting an "all great player "which is very hard.to.do. Many countries are on forums screaming about unfairness with how it distributed., From how I understand it. A player targeted get injured , his game shape drops stamina drops.ruin the player. Ruins NT. Ruin u21. For small nations there is no next player only 5 real life years l!!. What manager has paid 1-3 million for the youth on rare player . You say it ok . That's shameful.!! You expect that nation of managers wants to stay around after something like that occurs.The evidence shows they haven't. Why?. They have no true way to mitigate injury to salvage the country future in talents.Btw many of those small nation managers where better than me and you combines..So the good manager argument is shameful to use in this instances.

Give managers a way to sustain the player in better fashion.. This is not a tough competition. It's a basketball training game. Rehabilitation is not double training nor faster. I don't know were your getting that from..it's training of the injury in better fashion..more definite...Bring them back faster . Sustain them

They will never be super man.. they lost real life training. 48 minutes a week will always be better..and should be .

Last edited by Big city at 5/21/2026 9:08:04 AM

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