*1. "Never once have I had an injury drop a player's stamina to 1... 5 week injuries are exceedingly rare"*
*My Reply:*
You’re Tampa Jampions. I’m talking about the other 99% of BB.
*Fact:* BB Manual + injury table confirms 3+ week injuries _can_ drop stamina multiple levels, sometimes to 1. It’s RNG. Just because it never hit you doesn’t mean it isn’t coded. Ask Guyana U21, Malta http://D.IV, or any micronation with one real trainee. For them, a 3-week injury _is_ years of work gone.
Rare for you isn’t rare for the game. That’s the definition of privilege bias.
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*2. "Gameshape can be corrected within a few weeks... Most injuries to a prospect result in 1-2 lost pops"*
*My Reply:*
“Weeks” costs seasons. Do the math.
*Fact:* 2-week injury = 2 weeks out + 2-3 weeks to fix game shape + stamina drop + lost training. That’s 5-6 weeks total. That’s 35-40% of a 14-week season. For a 19yo trainee, 1-2 lost pops _is_ the difference between U21 NT and scrub. You can absorb it. D.V teams can’t.
“Doesn’t decimate” is easy to say when you have 5 trainees. Try it with 1.
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*3. "An injured prospect that doesn't make the NT is still a great player... 'dang, wish I hired a better doctor'"*
*My Reply:*
No. In real life, teams _do_ hire better doctors. That’s literally what PT staffs are.
*Fact:* Spurs had their medical team shorten Kawhi’s timeline. Suns’ training staff kept Nash playing at 38. Real GMs say “we need better rehab” and spend millions to get it. BB says “tough luck.”
Your argument is “suffering builds character.” My argument is “let managers choose to invest in reducing suffering.” One is a game. The other is a punishment simulator.
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*4. "Kobe was not jogging on a ruptured Achilles. His stamina 100% did drop... Once he was cleared he corrected those drops"*
*My Reply:*
Exactly. You just proved my point.
*Fact:* Kobe’s cardio didn’t vanish _after_ he was cleared. BB drops stamina _when the injury ends_. That’s backwards. Real rehab means players maintain cardio on bikes, pools, treadmills _during_ injury. Paul George broke his leg in 2014, was running full court in 8 months because Pacers had staff. Derrick Rose tore his ACL and his cardio was fine — his knee wasn’t.
BB’s model: Player heals → Stamina 1 → Now you jog.
Reality: Player injured → Rehab cardio daily → Heals with conditioning intact.
You admitted the 4 consequences exist. I’m saying BB coded them wrong.
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*5. "Your fix is diminishing... Mine is adding complexity. I'm for more options"*
*My Reply:*
No, your fix is adding a paywall. Mine is adding a choice.
*Fact:* “Complexity” already exists — 48-60 minute management, scrimmage GS, cross-training. Your PT staff at 50k/week doesn’t add complexity. It adds a credit check. Complexity is tactical. Your idea is financial gatekeeping.
My fix: Build a 5M building, pay 8k/week, get rehab. That’s an _option_ you can choose.
Your fix: Spend 5M + 50k/week or eat dirt. That’s a _requirement_ for the rich.
More options means affordable options. 50k/week isn’t an option for 80% of BB.
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*6. "Cost isn’t so much on BB... but on managers... level 5 trainer prices higher because demand"*
*My Reply:*
You just admitted the core problem. Read your own words back.
*Fact:* You said: “It will be on the managers who want to buy a level 5 trainer but can’t because prices are higher because I made training less risky.”
Translation: You _want_ injuries to be risky so your trainees sell higher. You’re protecting your TL market, not game balance. You’re arguing that new managers should suffer so veteran sellers profit. That’s the quiet part out loud.
If affordable rehab raises trainee value, that helps Guyana, Malta, and Peru keep their assets. You just told everyone your real objection is economics, not gameplay.
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Last edited by Big city at 5/21/2026 4:04:23 PM