My view is that BB's biggest problem is not one specific mechanic. It is that the game hides too much of what makes it good. I don't want BB to become simple, fast, casual or mobile game-like. The slow pace, long-term planning, training decisions, promotion/relegation, national teams and attachment to players are exactly what make BB interesting.
But there is a difference between depth and obscurity.
Too much of BB is still understood through old forum posts, private experience and community folklore. That works for people who have been here for years like many of us but it does not work for someone who joins today, loses a few games, trains badly for a month, misunderstands the economy and then quietly disappears.
A new user should not need to become an archaeologist to understand the basics of the game. I would start by making the existing game clearer.
The manual should be rewritten properly. Training should be explained better. Tactics should be explained better. The game should tell users what matters, without revealing every formula. Right now BB often feels like it is hiding the ball from the user and then blaming the user for not understanding basketball management.
The same applies to the interface. I dont need fancy animations but I need the game to feel maintained, readable and usable on mobile (it's 2026, come on). At the moment, a new visitor can easily get the impression that the game is abandoned before they even discover what is good about it.
For me the priority would be:
- make the game understandable
- make the site and mobile experience decent
- make the manual actually useful
- communicate!!!!!!!!!!!!!!!!!!!!!!!!
- protect the long-term nature of the game
only then start touching the engine carefully (e.g. salary, training more than once a week etc)
Last edited by Mykines at 6/4/2026 7:33:10 PM