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BB Global (English) > Training system discussion (yes, again)

Training system discussion (yes, again)

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277274.5 in reply to 277274.1
Date: 2/18/2016 10:23:55 AM
Overall Posts Rated:
32293229
I can't say I disagree with any of those. (Well, I could, but I'd be lying).

I think a reconfiguration of the amounts of training given for certain regimens would likely be in order as well. I think for example that 1v1 adds significantly more skill to twice as many players as single position outside shooting is in some way responsible for the distinct inside flavor of the ecosystem, especially since 1v1 for forwards also boosts IS. Just about everything boosts handling, while only outside shooting and jump shot affect JR. The OD/ID crossover is nice, but an OD/SB crossover option instead would be nice.

I'd have to put more thought into that to propose actual amounts for change, but it's certainly something I'd endorse discussion of and action on, even if I don't know that it's something likely to make it into the pipeline anytime soon. It may be easier than an actual significant adjustment to the game engine, though.

This Post:
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277274.6 in reply to 277274.5
Date: 2/18/2016 11:12:00 AM
Overall Posts Rated:
301301
In addition i would like to have a more tangible positive effect of using players i trained.
The salary exception means diddly to me (i have 350k but do not plan spending 1,1 million on my roster...ever).
What i would like is some monetary advantage like 10% of the salary increase you trained is deducted from the player salary as long as he plays for your team, so if i get a player with 10k, train to 100k salary the salary taken from my bank account is just 91k, not the 100k he is listed with.

This would reward training independent of current player market prices (which it should) and is also realistic as a lot of real players are known to pass on some salary to play for the club they are fond of.

Last edited by Robard at 2/18/2016 11:13:09 AM

This Post:
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277274.10 in reply to 277274.8
Date: 2/19/2016 8:51:56 AM
Overall Posts Rated:
4343
Very good topic as I always train players and probably enjoy that part of this game the most.


I think this is what the vast majority of users would claim.
I cannot think how it is enjoyable to play with rosters averaging 34+ years old, mirrored in Utopia top league. I simply don't think it is.

To add on the matter, I still think an extra something on homegrown players would make the difference within the giving importance to training topic. A granted 18yo allstar on new users falls short in my opinion.

This Post:
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277274.11 in reply to 277274.10
Date: 2/20/2016 4:30:04 PM
Overall Posts Rated:
621621
I'm against the idea of giving boost to homegrown players, it would be too much for BB players, as someone stated already.

Some other kind of reward would be nice. Maybe cut down their salary a bit, or restructure the merchandise to gain more from homegrown players?