BuzzerBeater Forums

Suggestions > Make the first part of Arena Expansion Cheaper

Make the first part of Arena Expansion Cheaper

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This Post:
00
313561.22 in reply to 313561.21
Date: 02/04/2022 00:50:41
I'm not so sure - I currently get between 130-140k in attendance each week. I can't imagine that's possible in IV - and I've only had this team for a couple of months.

This Post:
11
313561.24 in reply to 313561.23
Date: 02/04/2022 12:05:33
NakamichiDragons
II.4
Overall Posts Rated:
18201820
Second Team:
Little Computer People
Cant agree more, you are exactly right.

BB isnt a game for generation grinder.

And by the way, it isnt too hard build an adequate arena (15k or more) within 4 seasons (1 RL year) and develop some good players (U21 level!).

founded in S3 IV.5 (34234) - returned in S28 IV.7 (34515)
This Post:
33
313561.25 in reply to 313561.23
Date: 02/04/2022 12:35:52
Wasted Potential
NBBA
Overall Posts Rated:
454454
Second Team:
Hazards to Society
I don't think giving a discount on the start of the arena will make buzzerbeater an "instant gratification game". Even with an Arena built up, buzzerbeater is a slow grind and requires patience and long term planning.

I simply believe that arena expansion takes unnecessarily long at the moment and isn't exactly the most exciting aspect of buzzerbeater. Giving a discount on the first 5000 or so seats would just change it from taking 7 million to something like 5 million in the long run. Still a grind, still going to take a long time, but new players also have some more money to invest in trainees or attempting to compete.

I also get that in a lot of countries this is less of a problem as you can start in division II or III and have a much higher income right away.

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