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BB Global (English) > Could a 'Version 2.0' save Buzzerbeater?

Could a 'Version 2.0' save Buzzerbeater?

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From: Kukoc
This Post:
11
292055.4 in reply to 292055.3
Date: 01/16/2018 06:41:38
Overall Posts Rated:
13361336
I agree, the app would be a step in the right direction. I seldom feel like loggin on via phone or ipad through browsers. App would obviously increase time spent browsing the site. I think it would add intrest and new users to the game. Will they stay with the game remains to be seen.

This Post:
00
292055.5 in reply to 292055.3
Date: 01/16/2018 07:05:57
Kira Kira Koseki
II.3
Overall Posts Rated:
779779
Second Team:
Yubi Yubi
The old users would not quit. Not if their team history, rosters and cash balance gets carried over, and not if if the upgrade still retains many of the features that make what we have now solid. Also that mobile app may ALSO require BB 2.0 to work. Again, the game was launched in 2007, some of that code may be from an ancient era before apps even existed and would hence need to be rewritten before it can be compatible with apps.

Last edited by Jay (OTT) at 01/16/2018 07:07:33

This Post:
00
292055.8 in reply to 292055.6
Date: 01/16/2018 20:00:28
Kira Kira Koseki
II.3
Overall Posts Rated:
779779
Second Team:
Yubi Yubi
I guess you don't have much experience with programming, since you think that rewriting the game code would be an easy task...

I never said that. I merely implied that the very real problem of us going from 50k users at the peak to 16k may be tied to the game being old and not doing enough to adapt to the modern landscape of gaming. The numbers don't lie, we're not dead but we're definitely in trouble.

BB have reacted and are making improvements to the game, but the main improvements that I want in an ideal scenario would require a huge shift in terms of league structure, player skills, training progression, and overall depth. Maybe they can write it into the existing code, but in any case it would be a substantial enough change to call it 2.0.

Last edited by Jay (OTT) at 01/16/2018 20:01:36

This Post:
33
292055.10 in reply to 292055.9
Date: 01/17/2018 06:38:05
Kira Kira Koseki
II.3
Overall Posts Rated:
779779
Second Team:
Yubi Yubi
That is the worst reply you could have possibly written. Training is not fine right now. Neither is being complacent with the current state of the game. And to top it all off I don't like your attitude.

Last edited by Jay (OTT) at 01/17/2018 06:41:33

This Post:
22
292055.12 in reply to 292055.11
Date: 01/17/2018 19:35:37
Kitakyushu
ASL
Overall Posts Rated:
12051205
They need to start with the attendance algorithm. Even if you are 5-0, if you lose a game before a home game, 2000-5000 fans stay home. This is plain stupid. Why would the programmers write this into the game? It was like they weren't sports fans to begin with.

This Post:
1313
292055.13 in reply to 292055.2
Date: 01/17/2018 19:45:02
Kitakyushu
ASL
Overall Posts Rated:
12051205
1000% BB needs to incentivize training players. I have posted before - to keep players interested long term even when their team is bad is to allow visible and rewarding development of players. Managers become invested in that development - sometimes more than winning!

I really believe that with a tweak to the ease and pace of training BB would be transformed for the better. Having a trainer who is affordable week to week and at the time of purchase is another major issue here. I do not know why these factors are not harnessed simply and positively as they would clearly lead directly to more devoted involvement from managers - and over a longer period of time.

Like the 3 league games a week idea - I am happy with the pace of two, and that is some of the beauty of BB IMHO, but I think to have more managers attracted to the game there needs to be a bit more involvement and for the game to move "faster".

Make development easier! It is the key element for improvement of this great game.

This would be an easy fix. Just show decimals......people want to see that their players are improving...so if my guy has a 12.4 OD and I train it and it shows 12.8....I would be happy. LOOK!! His OD got better. It would be better than having no pop and be left wondering if training really happened.
If they didn't want to do decimals, just do sub-levels. 12.0-.3 is Sensational low, 12.31-.69 would be sensational medium and 12.7-.99 would be sensational high. Simple fix.
I know the first time my brother quit was because he kept on having popless Fridays and just gave up. It is 2018 and all the smartphone games are giving people instant gratification. I can open up Clash Royal right now and play for 15 minutes and level up a card. Waiting weeks for a pop is just so OLD SCHOOL!!

Last edited by Yellow cake at 01/18/2018 02:04:16

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