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What is the ideal skill set to start with?

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This Post:
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265313.40 in reply to 265313.39
Date: 12/10/2014 2:38:00 PM
Overall Posts Rated:
883883
Jump Shot: average Jump Range: average
Outside Def.: respectable Handling: respectable
Driving: average Passing: average
Inside Shot: average Inside Def.: average
Rebounding: average Shot Blocking: respectable
Stamina: respectable Free Throw: respectable

To get those first 10 skills to 8:

+2 +2 +1 +1 +2 +2 +2 +2 +2 +1 = 17

Need to re-do first grade?

And again, playing him at SF SF SF SF SF SF SF SF SF SF SF SF all year won't get it done. Unless you have a magic wand or some shit.

This Post:
00
265313.41 in reply to 265313.37
Date: 12/10/2014 2:38:17 PM
Overall Posts Rated:
137137
Not all year, but the next 2 actual years. I did do some sG training with him last season and will be mixing it up. Sf train in everything so , I'm really set to go with him.

Btw Everybody said I was crazy for buying in china. Got me a gem for cheap I highly consider others to do the same its worth it if you look and wait in china market.

To the OP. the cheapest training would be free throws I think.. Some think its a waste of games training time but I don't.. I always start there 1st then defensive to tactical, but you can start anywhere you please. just know some skills cost more than others. Be alert of that.


Last edited by Mr. Glass at 12/10/2014 2:43:38 PM

This Post:
00
265313.42 in reply to 265313.41
Date: 12/10/2014 2:40:41 PM
Overall Posts Rated:
883883
You played him twice at SG, not in the same week, for 16 and 17 minutes.
Yes, you are getting that SG training done so very effectively.

he will be all 8 this season
-->
Not all year, but the next 2 actual years.
Which one is it?
Yes, in two actual real time years, I have some level of confidence you could achieve all 8's. Like 50/50 confidence.

Last edited by U21 CAN Cletus at 12/10/2014 2:46:03 PM

This Post:
00
265313.43 in reply to 265313.42
Date: 12/10/2014 2:47:56 PM
Overall Posts Rated:
137137
Do I control the game engine in minutes given??No?? I can only set it, Thank for playing mr glass players training minutes. games.

If can look he already had 48+ minutes for the last few week ,he is getting his minutes if the ge take him out, not my fault. I know something about tactical stamina and gameshape. In Which you don't. its about quality of play not hitting the player cap as fast a you can in training. next week 48+minutes. problem??

Btw he was hurt last week or maybe a week before that, I think him and another player. It take time to GS. stamina back on par.


Last edited by Mr. Glass at 12/10/2014 2:58:47 PM

This Post:
00
265313.45 in reply to 265313.43
Date: 12/10/2014 2:59:03 PM
Overall Posts Rated:
883883
I know something about tactical stamina and gameshape.

That's funny.
Rucker bad boyz GS: 6 7 5 5 8 6 8 8 2 7 6 8 6
Dead Unicorns GS: 9 8 8 8 8 8 8 8 9 5 (benchy, not used) 6 (3 week injury) 8 9

And last week I had 7 players GS 9.

Please tell me about your vast knowledge of "tactical stamina." I'm all ears.

This Post:
00
265313.46 in reply to 265313.44
Date: 12/10/2014 3:00:10 PM
Overall Posts Rated:
883883
Oh, I'm having a blast don't worry.

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