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Season 68

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This Post:
00
326686.43 in reply to 326686.42
Date: 6/17/2025 7:56:57 PM
The LA Lions
II.2
Overall Posts Rated:
196196
Hey thanks, I feel like you had the better season, especially considering your no-compromise cup run. Good luck to you, too.

This Post:
00
326686.44 in reply to 326686.43
Date: 6/17/2025 9:34:15 PM
Slashing Dragons
II.2
Overall Posts Rated:
4141
Boo, no good luck to Azariah! Crush his hopes and dreams of auto-promotion!

For context, Azariah and I are in a friendly competition to see who can promote to NBBA first and he is totally gonna beat me, but I have convinced myself to do everything I can to see you get the auto-promotion spot over him.

This Post:
00
326686.45 in reply to 326686.44
Date: 6/17/2025 9:58:20 PM
The LA Lions
II.2
Overall Posts Rated:
196196
Okay, I wasn't sure what was up but I noticed you had stronger lineups you could have thrown up. I thought you were hiding a tactic or lineup for the playoffs when your guy would be back from his injury, while banking Ent even as I burn through my own. I should probably buy a guy before the next gameshape update, and I am glad to have that 34yo coming off my roster no matter how this season plays out.

This Post:
00
326686.46 in reply to 326686.40
Date: 6/18/2025 10:22:08 PM
Mos Eisley Imperials
II.3
Overall Posts Rated:
191191
Flipping 4 for 4... sir, this is not a Wendy's...

This Post:
00
326686.47 in reply to 326686.46
Date: 6/19/2025 9:50:54 AM
The LA Lions
II.2
Overall Posts Rated:
196196
A couple of late bids came in and suddenly I couldn't field a scrimmage team today. I had so much money for a few hours. I tried sorting the transfer list by total TSP, looking for a 150+ unicorn, but grabbing a couple 27yo bigs before the training update seemed like a safe way to finish the season and be positioned to adapt to whatever happens afterward.

This Post:
00
326686.48 in reply to 326686.46
Date: 6/21/2025 10:01:38 PM
The LA Lions
II.2
Overall Posts Rated:
196196
So close! I think my guys finally ran out of enthusiasm. Nice run, man.

This Post:
00
326686.49 in reply to 326686.48
Date: 6/21/2025 10:36:58 PM
Mos Eisley Imperials
II.3
Overall Posts Rated:
191191
GG. I'll try to put you through in two weeks.

This Post:
00
326686.50 in reply to 326686.48
Date: 6/21/2025 11:25:29 PM
Slashing Dragons
II.2
Overall Posts Rated:
4141
I expected the +2 effort CT. Rough loss. At least with the N you still have a shot at promoting the old fashioned way.

This Post:
00
326686.51 in reply to 326686.50
Date: 6/22/2025 8:14:13 AM
Deronimo
II.2
Overall Posts Rated:
7070
I also expected the CT.

This Post:
00
326686.52 in reply to 326686.51
Date: 6/22/2025 8:47:33 AM
The LA Lions
II.2
Overall Posts Rated:
196196
Yeah hat tip to you. I beat the Alley-Oop Allstars twice with similar lineups and tactics leading up to our match and felt like I was giving you my best. My head canon about CT is that it is much more effective with higher Ent levels, and I'm back down to the baseline. I still think my squad will be dangerous in the playoffs with homecourt, and Playoff Crunches, but we can't be turning the ball over 17 times and sending the other team to the line 38 times whether it's your group or anyone else's team.

This Post:
00
326686.53 in reply to 326686.52
Date: 6/22/2025 11:00:57 AM
Mos Eisley Imperials
II.3
Overall Posts Rated:
191191
Earlier this season, BB-Justin confirmed on US BB Discord that the game engine works by simulating the game five times and then arranging them in order of the results between the teams to pick the final result.

What most of us inferred from that is that if Team A plays at +2 effort compared to Team B, the final result will be the one of five that was most favorable to Team A... if they play at equal effort, the final result will be the median result, and so on. So if that inference is correct, the effect of CT effort is to increase how close the "picked" simulation is to your ideal simulation (subject to the fact that even just five simulations isn't going to completely wipe out the randomness of simulating between two teams).

Based on some previously crowdsourced estimations of the standard deviations of results between two teams in a single simulation (the estimate is that a single simulation between roughly evenly matched teams has a normal distribution with a standard deviation of 16 points), we theory crafted that +1 relative effort is 20-30% increase in chance to win in a game against an evenly matched team.

Of course, the big question mark then is what % win chance do you give up in future games by spending that enthusiasm, but no one in the discussion on US BB-cord had any data to support theorycrafting on that. We talked a little bit about possibly doing some week 1 pickup game testing, but that was so long ago that I don't know if people even remember that lol.

Last edited by Azariah at 6/22/2025 11:02:49 AM

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