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What is the ideal skill set to start with?

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This Post:
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265313.51 in reply to 265313.43
Date: 12/10/2014 3:55:50 PM
Stavanger Titans
III.12
Overall Posts Rated:
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Second Team:
The Vikings
Sorry, this I don't get. Why should a player not hit the cap ? I try to train my players to the cap ...

Hell Ya - We are coming from the North to conquer your arena ...
This Post:
00
265313.52 in reply to 265313.49
Date: 12/10/2014 5:12:05 PM
Overall Posts Rated:
32293229

ten skills, possible skills for 18 y/o: 1, 2, 3, 4, 5, 6 and 7
ten skills, possible skills for 19 y/o: 1, 2, 3, 4, 5, 6, 7 and 8

So for 19 y/o:
1/8 (12,5%) that you get JS 1
1/8 that you get JS 2
...
1/8 that you get JS 8

Same goes for every other skill. That makes 0,125*0,125*0,125*0,125*0,125*0,125*0,125*0,125*0,125*0,125=9,31*10^(-10) % = 0,0000000000931%

So 1 out of 1.073.741.824 players has this skill set (8-8-8-8-8-8-8-8-8-8). Same goes for all 1.


That's assuming that the skills are created entirely randomly and not correlated with any other factors, of course, which is probably unlikely given that it almost every 7'5" player seems to have four or more guard skills at 1. ;) It may be technically impossible to have an all 8 player depending on the actual generation templates, but unless those are somehow published or a counter-example is found I suppose it doesn't really matter.

From: GM-hrudey

This Post:
00
265313.53 in reply to 265313.50
Date: 12/10/2014 5:15:22 PM
Overall Posts Rated:
32293229
Yeah it's highly unlikely to see such a player, but given time one will come. And since we're talking ideal players and not most possible player well all 8's is what we get =)


Yep, he'll have all 8s, starter potential, and be the most aggressive player ever to be seen in the game.

This Post:
00
265313.54 in reply to 265313.42
Date: 12/10/2014 7:56:00 PM
Overall Posts Rated:
137137
This is kind of funny to me.? if you can read correctly, I said he was hurt a few weeks back. Gs /stamina take some time to re coup. I will not train him hard after coming back from a injury, are you insane?? read what I said again 2 real years. Pops take time. he can get past all 8's with sub levels in 2 years time ,he is close to that for his age.

My training is for sf not sg. I did that to bring up his driving.. Go look at the roster and get back at me. He's play sg/sf a lot. Some time just sf, he is tall enough to do that.

Please stop clouding the Ops matter with me its disrespectful .If your going to help the man,then do so..

This Post:
11
265313.56 in reply to 265313.55
Date: 12/10/2014 9:32:25 PM
Overall Posts Rated:
370370
... he played on a rainy Thursday with his Batman underpants.

Hey, Perpete, that's a good advantage that should only be available for Supporters. (hi)

This Post:
00
265313.59 in reply to 265313.57
Date: 12/11/2014 8:08:19 AM
Overall Posts Rated:
32293229
He started with a lot of 7s but a like a 2 in DR...I got something like 17 pops the first season with mostly 2 po. training.


Low driving and high handling at the start can be annoying, since getting the driving up elevates the handling even more, which then increases further with passing training, etc. It's nice for the elastic effect, though.

This Post:
00
265313.60 in reply to 265313.59
Date: 12/11/2014 3:07:12 PM
Overall Posts Rated:
621621
I swear, if I get a short HOFer with 1 RB, and decent starting skills, I will train him to 20 JS and 20 JR.

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