I will start with the more general questions and then give a combined answer to the hoarding tax changes at the end, but if you want to skip tight to it, here it is:
(332862.7)CoachP [forum]
Foto reposted Discord stuff here in the forums and says he will continue to do so. That is appreciated but its also the bare minimum. His first thread wasnt even pinned or labeled official or anything.
Q1: Do you think the team did a good job communicating this massive news to as many users as possible? with time for them to prepare?
A: We are doing as much as is realistic and possible. More time spent on the forum and discord means less time spent on handling maintenance, fixing bugs, adding features.
Q2: Why is the team so averse to a 3-5 season roadmap? The logic that discord is "industry standard" hence why it was used, is fine logic. But please use that same logic elsewhere. Roadmaps are industry standard. And in a game that is VERY long term, a loose roadmap with a general direction would help users relax and let them focus their mental energy elsewhere in the game.
A: We're not averse to it, it is not viable to make such long term plans on a system this complicated. It always ends up on "we want to get here in 5 seasons, but first we'll do this this offseason, assess the effects next season and go from there".
Contrary to your claim, or a hasitly made poll, we like changes and have been clammoring for some of these for a long time. What users dont like, is a rugpull, or to feel like they were put in a disadvategous position through some form of negligence.
For a game this small and a team this small, comms should be better.
Fresh24 [forum]
You mention "logical builds that fit player archetypes better" as your goal. It's important to have clarity on what your desired goal is, what does "player archetypes" mean for you?
Is it: PG = passer, SG = scorer, SF = defender(?), PF = Inside scorer, C = Shotblocker?
I feel like the NBA has a lot more bigs who can pass and shoot 3s like Jokic, tall guards who can do it all like Scottie Barnes, and is moving towards a break from traditional archetypes.
A: I meant archetypes for specific uses. For example, a high SB PG is not something that you can see in real life. A pass first PG with low scoring skills is actually something you can see. Btw, we can't really model our whole game on specific individuals like Jokic and Barnes, we should aim to make them possible (but they should be very rare and hard to train), but that is all.
little Guest[forum]
2. I noticed that the "Allow garbage time" option appears in league games.
Does it mean that all the issues are fixed? (329553.10)
Why doesn't the S73 news mention it?
A: The issue with making the switch work at all is fixed. It was announced as a scrimmage only feature, but since it did function well on pickup games, we decided to make it available everywhere. The news post was very long as it is, and a decision was made to not mention it because it wasn't deemed important enough in comparison with other changes. Should have added a sentence about it, in retrospect.
3. You changed the salary formula from the old, complicated formula that was hard to tune to a weight-based formula.
Were any principles sacrificed?
Will this affect the BB community salary model itself (not referring to coefficients),in terms of whether the model is still applicable or fundamentally correct?
A: Every change has pros and cons, but in this case, the formula was holding back any future developments and changes. It follows the old formula in most regards, so any model that followed the old one, shouldn't be too far off the new one. Btw, it was necessary and I trust the community to figure out new, better models very soon. If anything, this one should be easier to figure out.
Last edited by BB-Marin at 8/13/2026 10:21:26 AM