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Our vision for BuzzerBeater: veterans, new players and what's coming
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LA-King_Leonidas (1)
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From:
Shadow
To:
BB-Marco
This Post:
6
333067.4
in reply to
333067.1
Date: 9/30/2026 1:46:57 PM
In honorem Heinrici II.
II.1
Overall Posts Rated:
4592
Second Team:
Castrum Babenberg
Keep it at 14 weeks.
Altering/destroying decade-long established main routines is the worst thing you can do in an online game. A lot of projects tried, failed, lost users and rolled back (and were still looking at the damage they have done).
We love it how it is. Which does not mean that we won't like improvements. It has to be done in the right way.
A second, faster version of the same game would be - in my opinion as someone who is in this business (though not as developer) for almost 30 years - another mistake. It would split the userbase, split the attention both by the user base and the developers. Which version of the game are you advertising for? Which version gets critical bug fixes first? Which one gets the most up to date features? Feature XYZ may fit the slower version, but maybe not fit the faster one? A lot of people will try both versions, get burned out and will maybe quit both versions. And I can continue this list.
Focus on one project with 100% of your resources. Keep it simple.
Last edited by Shadow at 9/30/2026 1:48:27 PM
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From:
castrobot
This Post:
0
333067.5
in reply to
333067.4
Date: 9/30/2026 2:38:20 PM
schwitzende homosapiens
III.6
Overall Posts Rated:
10
Please just answer me only this:
When the game finally switches two the new version, I will have the same players, will play in the same league and will have the same money as here. Then I am all for it.
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From:
LA-King_Leonidas
To:
BB-Marco
This Post:
3
333067.9
in reply to
333067.1
Date: 9/30/2026 4:53:55 PM
Spartan 300
II.4
Overall Posts Rated:
5371
Second Team:
Spartan Kids
Whatewer you do, do not split the game in 2 versions.
One game for all, thats it.
This is where we hold them!
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From:
napura
To:
BB-Marco
This Post:
0
333067.10
in reply to
333067.1
Date: 9/30/2026 6:16:01 PM
napura
III.7
Overall Posts Rated:
3
I love the new design. Looking forward for the transiton.
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From:
Big city
To:
BB-Marco
This Post:
0
333067.11
in reply to
333067.1
Date: 9/30/2026 8:37:44 PM
Classics
IV.6
Overall Posts Rated:
104
Hello
I have a few questions and thoughts to share:
2D/3D Match Viewer: Does the viewer accurately display defensive positioning and schemes (for example, showing a 2-3 zone and how it operates in real time)?
Classic vs. New Versions: Having two versions feels a bit confusing. Retaining new users is usually more of a marketing challenge than a version issue.
Training System Ideas: To make training better, we could tie it directly into the gym. Managers could set a specific style, and players who fit that style get their minutes. For those who prefer the traditional approach, a manual option should still be available. You might not even need actual simulation games for this—just different training paces (e.g., faster vs. slower styles). Everyone would get training if they play but not everyone get better the same speed, it still based on potential.
The Market: In your opinion, what does the market look like? Is the interface just as smooth as now
Thank for your time .
Last edited by Big city at 9/30/2026 8:41:08 PM
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