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Home-Grown League (HGL) Season 4 Official Thread

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From: Wagner

This Post:
00
329501.151 in reply to 329501.150
Date: 2/16/2026 8:03:54 AM
Wagner College
II.2
Overall Posts Rated:
432432
I agree with everything you have said, Wagner.

This league has become quite successful. In part because of the work you do behind the scenes and in part by all managers competing who, even sometimes with continual reminders, have to actually get their end done so the league can even go ahead. I think it is important to acknowledge that too.

As for the 16-league system...I don't think it needs to 'grow' (eg more teams) to equal growth. Instead, regardless of how many teams are competing, that the HGL continues and managers continue to be involved in any way they can.

I'm not sure if LennuK or anyone else is keeping stats on every player in every game (eg. Pts, reb, ast, stl, blk etc), but I am currently compiling Season 4's data. I thought it would be nice to create a Leaders page which is updated at the end of each Round (as quickly as possible given there are more games in a week now) so that we get a 'live' table of who is Leading the HGL this season in the above-mentioned stats.

I was able to put many hours into this today only to get the first 5 rounds done; so, it will take time. Then, eventually, I will go back and do all of the previous seasons. I think it would be nice to have a Leader page tracking all the stars in our league.

Thank you for your response, MrJ. And yes, it is important to state the obvious - I appreciate all the work every manager is doing on their part (taking care of necessary tasks) to keep HGL running.

And yes, thank you for specifying that - I understood word growth connected only to growth in numbers, and it's a good point that there's another kind of growth as numeral one (which again I consider to be the most important kind of growth).

Adding player stats would be truly excellent addition, and I'm sure not one HGL manager would be against that.
Can I ask if you're compiling all stats from all games, which (if we use points as an example) would give you a list of all players that have scored points on Season in question?
I'm asking this to understand what I can possibly suggest or can't suggest (while the decision of course remains in your hands, in which form you want to publish them). Question was originally aired because I wanted to know if you have access to as wide data as you could possibly want, and therefore could decide how wide data you'd publish. Point was that in a Buzzer-manager for instance I think there's top20-list instead of typical top10. Personally I find these top20 or top30 lists more interesting, as then it allows almost everyone to get some/many players on the list, and follow their ups and downs during the Season through movement on that particular stats-category.

Also, for instance, we´d reach a positive dilemma (if you have exact shooting stats/amounts available within your data sheet/collection that is tied to that player), that what kind of limits would be used so that player qualifies for shooting stats (minimum shots attempted/game), and I haven't done much research on that one that what are the values that for instance NBA or Euroleague uses in their statistics.

One more suggestion; while it's not especially positive stats that I'm talking about here, I'd personally like to see all stats categories best players, if you have them available in your collected stats, including played minutes, turnovers and fouls. Best in the case of 2 latter statistics of course meaning "worst".
But again, that's just a suggestion...

And yes, as a final note - collecting/organizing/publishing stats can take a lot of time (and that's partly why my team stats-posts publishing is intentionally delayed and doesn't occur after each Round, as large chunk of time actually is taken by organizing/publishing stats, as they do not jump into posts themselves), but I think it's time well invested if it brings many of us an added joy, possibly creates deeper commitment to the HGL, and even possibly helps us in some of our training (order) decisions...

Last edited by Wagner at 2/16/2026 8:08:19 AM

From: Wagner

This Post:
00
329501.153 in reply to 329501.152
Date: 2/16/2026 8:32:52 AM
Wagner College
II.2
Overall Posts Rated:
432432
Currently, it is taking along time as I am using an Excel spreadsheet! I know...old format but it still has its uses. So, I am actually going game-by-game and manually entering every stat onto a large spreadsheet. I decided to go with Points, Rebounds, Assists, Steals and Blocks. Eventually I could add those other stats you mentioned. However, it will take considerable time just to catch up this season.

The speed it takes could mean that rather than a 'live' Leaders table this season, I might end up with providing the End Of Season (EOS) Leaders...say, the top 10 players in each of the categories mentioned above.

I keep a lot of stats on my own players and while fouls, turnovers, minutes played, ratings etc is something I do for my own players, I baulked at this knowing how mu8ch more effort and time would be required to produce them for everyone. This is why I settled on the more immediately interesting ones.


It's semi-traditional method, yes, but why change it if it works... :)
And that's correct - it's a significant increase in used time, if you add another statistical categories, when you do it by that method. People who have not created such stats themselves might not have the smallest clue how massive the workload increase actually is..



If someone would like to focus on those 'other' stats, that would be great. My task/goal is to provide everyone with the Leaders (averages) for Pts, Reb, Ast, Stls, Blks as quickly as I can for this season. Then, look at going back and doing past seasons at some stage...maybe..


I agree, it would/could be great if someone wants to take rest of those categories. Personally I've got my hands full with these HGL team stats-categories (45 categories), and I want to break the 2 Season streak of not being able to publish them completely, so I want to concentrate on those (and not creating player stats myself).

As for what players qualify...

...I will look at that once I have all the data up-to-date. I'm thinking that a certain number of games (a percentage of the total) will need to be used.

Yes, I agree that would be the best option... and when shooting percentages aren't involved, it's not necessary to consider minimum shooting amounts (as to who would qualify for the list on the first place, regardless of their PPG average), as point leaders always have lots of shots (as long as they qualify to the list based on enough % of games played)...

Yes, I could really go into significant detail, Wagner; however, not every manager will 'need' all of that. My aim is to provide a relatively a Top 10 Leaders of those main areas where players will have to have played a certain number of games to qualify. Simple. Managers will either like it or not...

Managers will surely like it, there's no question about that. My proposition of top20 or top30 on each of these categories was based on an assumption, that you would automatically have all players listed that have scored (and are able to organize them into from best to worst-order with press of couple of buttons in Excel), and that expanding that list to 20 or 30 per category wouldn't actually cause you much more effort at all. (But I could be mistaken with my belief, and even if I wouldn't it's of course your call - I was just thinking it would be interesting to see "an expanded top10").


Last edited by Wagner at 2/16/2026 8:48:14 AM

From: Wagner

This Post:
00
329501.154 in reply to 329501.152
Date: 2/16/2026 9:32:08 AM
Wagner College
II.2
Overall Posts Rated:
432432
[...] However, it will take considerable time just to catch up this season.

The speed it takes could mean that rather than a 'live' Leaders table this season, I might end up with providing the End Of Season (EOS) Leaders...say, the top 10 players in each of the categories mentioned above.

At the end of the day, it's you who would be doing the work on these pts, reb, ast, stl, blk player top10(/whatever the number will be) stats-categories, and all of this is a positive contribution to HGL.

Therefore, it's your call whether you want to make it live or end of season (EOS - I believe there's a small problem with this abbreviation though, yes?;) stats. As I said, I understand the demands of "live" stats publishing, so I more than well understand if you want to publish end of season-stats "only" (or stats in chunks during RS, like is the intended publishing schedule of HGL team stats).

Nevertheless, whichever publishing schedule youi'll choose, all the work towards HGL statistics is highly appreciated by me, and I feel confident in saying, that also by many other HGL managers.

This Post:
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329501.155 in reply to 329501.150
Date: 2/16/2026 9:47:59 AM
BC Eos
Kõrgliiga
Overall Posts Rated:
379379
Second Team:
Köplased
I have not been keeping track of the player stats, so it's great that you are doing so. I do however have a spreadsheet of my own wit hall the stats of my own players for all seasons I have participated. I think an end of season leaders idea is a good one, as I imagine updating such spreadsheet after every game could take lots of time.

From: Wagner

This Post:
11
329501.156 in reply to 329501.148
Date: 2/16/2026 10:42:13 AM
Wagner College
II.2
Overall Posts Rated:
432432
League tables updated after Round 9.

As expected, some interesting action took place. But before that, please check out updated league table, and note how even it is currently among some "levels", such as fight for positions 2-4 (same amount of wins) and positions 7-14 (all these teams are only two wins apart). Could we just say game is still completely open, what becomes to good Playoff positions.. :)

As far as my Round 9 game previews go, RAJ was able to snatch even surprisingly comfortable win over LMS, making the gap between them a length of 3 games (considering RAJ will be positioned above in a case of their draw in wins). 10 more rebounds and about 9% worse FG% was too much for LMS to overcome.

VIV-VPO: win streak of VPO was being continued, however, the difference was only 7 points before the 4th. Now all teams ranked currently #2 to #4 in RS have had their attempt in winning VPO, with KKS coming closest to actually achieving that by losing only 2. VPO has already met ED and LMS (next in the league table on positions 5 and 6 currently), so will it be an easy ride for the rest of the RS for VPO?

HB-WMO: HB wasn't able to find an answer to WMO's inside defense orientation (level 11 in this match), losing last quarter by 10 and whole match by 14. Not absolutely dramatic differences, but WMO was better in many categories.

ED-MAD: While it might seem like a beating of some sort if you only look at the scoreboard (result) only, I suggest you take a glance of 4th quarter points: 37-15! So as MAD lost by 18 at the end, and lost 4th by 22, we can conclude that MAD actually led by 4 before the 4th! What really stands out for me in the stats are MAD's 18 turnovers (of which only 4 were ED's steals) and lots of points that were left on the free throw line by both teams.

As for Finland-Estonia match, on Season 4 it's 1-1 as BCR was able to erase my 14 point lead during 4th quarter and forced the game to the overtime, yet still suffering a narrow loss after 53 minutes of even battle. Ending 141-135, I wonder if this is one of the highest scoring matches in HGL RS history, in total points scored in a match? I haven't yet kept a record of such stats, so I could well be way off with my thought... But has anyone got better idea (or actual information) of HGL all-time record in this category?

As an added match I'd like to add VDT-HGK, that posed some interesting stats: HGK lost the match by 28, but were able to make a new HGL RS record with total of 32 offensive rebounds! They also won total rebounds 68-37 (31 rebound difference!), but on the other hand mishandled the ball big time (turned over the ball 26 times, of which half of them were VDT's steals) which harmed their chances of winning big time. Of course limited success rate (2 of 14) behind the three point arc while allowing VDT 11 of 23 shooting beyond the arc limited their chances as well, but that was to be expected as drive to the basket-strategy has a strong tendency to cause that (so it was a conscious decision from an experienced manager).


Last edited by Wagner at 2/16/2026 10:54:00 AM

This Post:
00
329501.157 in reply to 329501.155
Date: 2/16/2026 11:47:49 AM
Wagner College
II.2
Overall Posts Rated:
432432
I wonder if all or most of you have already seen this (these) post(s), called 'BB New World Records': (329543.1)

It has an exhaustive listing of different categories, of which many are very interesting.

I don't know if we'd ever be able to get into that breadth specifically in player/team records in single HGL match, but this records-listing certainly gives some interesting and fresh ideas on what we possibly could keep records of. :)

Last edited by Wagner at 2/16/2026 11:50:56 AM

From: Wagner

This Post:
00
329501.158 in reply to 329501.121
Date: 2/16/2026 1:18:57 PM
Wagner College
II.2
Overall Posts Rated:
432432
I've now released updated HGL team stats (45 stats categories), which reflect teams' success after Regular Season Round 9 (on Season 4, of course). Last publication day was after Round 4, so plenty of changes have taken place since.

See it for yourself, here:

Season 4 Team Stats Post 1/3: (329502.16)
Season 4 Team Stats Post 2/3: (329502.17)
Season 4 Team Stats Post 3/3: (329502.18)

Now that it's only Monday, there's still plenty of time to prepare for your next HGL games on Friday and on next Monday, so you're free to examine your next opponents strengths and weaknesses by checking out those stats.

If it's not clear what these statistical categories are/mean, please don't hesitate to ask for help.

I have left with an impression that there could be quite many in our HGL community that are knowledgeable about stats, and while I'm no expert by any means, I happily try to answer your questions if any shall be asked.

First it's of course advisable to read glossary/legend/explanation post, which is located just before these Team Stats-posts.

Last edited by Wagner at 2/16/2026 1:24:18 PM

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