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Bankruptcy danger/avoiding players being transfer listed

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This Post:
11
331303.2 in reply to 331303.1
Date: 4/2/2026 8:40:20 AM
Brigada Diverse
RBBA
Overall Posts Rated:
7474
Second Team:
All-Starters
Hello, I think your bankruptcy warning has been lifted because you had less the -500k on March 30.
I'm almost certain that you are fine already.

To simplify this is the process
- 1st week before economy update -500k or more - first warning
- 2nd week before economy update still -500k or more
- 3rd week before economy update still -500k or more - bankruptcy is activated.
If any time before the economy update between 1st and 3rd week you have -499k or less the process resets.

I had a similar situation some time ago and this was the outcome.
Hope this helps.

This Post:
00
331303.3 in reply to 331303.2
Date: 4/2/2026 9:31:50 AM
Wagner College
II.2
Overall Posts Rated:
388388
Hello, I think your bankruptcy warning has been lifted because you had less the -500k on March 30.
I'm almost certain that you are fine already.

To simplify this is the process
- 1st week before economy update -500k or more - first warning
- 2nd week before economy update still -500k or more
- 3rd week before economy update still -500k or more - bankruptcy is activated.
If any time before the economy update between 1st and 3rd week you have -499k or less the process resets.

I had a similar situation some time ago and this was the outcome.
Hope this helps.

Hello,
and thank you very much for your reply. It's good to know you are almost certain about that.

However, I'll still keep listening to answers, also from other BB-Staff (and other BB managers that absolutely know the answer for some reason), to confirm if this what you described is the case with 100% certainty.

I could take some "panic actions", such as sell my infrastructure and get about +$200K before next economic update starts, however, as a Home-Grown team it's vital infrastructure as far as training efficiency goes so I try not to do that.

Having said that, if any uncertainty remains (on whether or not I'm safe), then I guess I'll have to consider selling infrastructure so much that I wouldn't be at the worse side of -$500K limit even after the economic update has finished.


The situation is being made even worse/more complex by
A) BB game manual being very light on exact details, and exact details is exactly what we're dealing with here

B) BB not automatically sending manager a BBMail a week after initial bankruptcy warning-message, telling you that you're either:
1. telling you you´re safe now, and "your 2 weeks bankruptcy counter has now been reset to zero", or

2. telling you that "if you don't get to bettet than -$500K mark at any given moment during the whole week, your players will be listed for $0".
Warning /game manual should also include information that you're absolutely safe if you have better than -$500K balance before financial update begins, and it doesn't matter if balance again falls below -$500K mark during the financial update process (as long as it's been better than -$500K at any part of the week).

C) I received multiple replies from helpful GM (as mentioned), but there's also a controversy between his information (that only $-balance during financial update matters/is taken into consideration when we're talking about avoiding listing players at $0, and it's not enough to have better than -$500K situation at any time of the week, so that itself wouldn't reset the bankruptcy counter).

You on the other hand mentioned that "If any time before the economy update between 1st and 3rd week you have -499k or less the process resets.", which is, as mentioned, totally different story.

Your reply and simplified description of process would of course make sense and I hope that's exactly how it goes.


It's "interesting" how game manual/BB Commissioner bankruptcy BBMail(s) hasn't changed at all, or Official message 1 week after initial bankruptcy warning is still not being sent automatically.

I had somewhat similar kind of situation "ages ago", so I told about these same issues in game manual/BB Commmissioners' BBMail what becomes to their clarity, but nothing has changed.
That having taken place long time ago, unfortunately means that I can't remember the answers (or as a non-Supporter find it easily from forums) again.

So I'll still have my ears and eyes open, if any of you who, as mentioned, knows "the nuts and bolts of BB", wants to share their view on how BB is exactly built to handle this process.

This Post:
11
331303.4 in reply to 331303.1
Date: 4/4/2026 6:44:50 AM
Hoss Benders
II.3
Overall Posts Rated:
2424
I already fired tens of players quite recently, and due to my certain playing strategy/goals I avoid further firings if in any way possible (so if you would advice for me to fire 30 players, I won't do that now as a solution)

I'm curious as to what your strategy/goals are that require having 77 players on your roster?

This Post:
00
331303.5 in reply to 331303.4
Date: 4/4/2026 8:27:15 AM
Wagner College
II.2
Overall Posts Rated:
388388
I already fired tens of players quite recently, and due to my certain playing strategy/goals I avoid further firings if in any way possible (so if you would advice for me to fire 30 players, I won't do that now as a solution)

I'm curious as to what your strategy/goals are that require having 77 players on your roster?

Nothing "requires" for me to have those players on my roster. I want to have some certain players on my roster. I used to have a goal to have 100 own draftees in my team, but fell short of that goal at 99 own draftees in a roster simultaneously, as I was facing a risk of bankruptcy.

I might get back to what is the reason for my current roster depth later, but this question is taking the train out of it's rail (maybe not best way to describe situation, but point was that it's off-topic question on a very urgent and important issue/question) - I have a bit more than a day until that economy update, before which I have to decide whether to act or not (and if yes, how).

So right now I would be interested in hearing from other managers (as mentioned, I guess BB-staff answers could be considered being most foolproof in general, but any "almost certain" answers are appreciated as well), if they have any certain/foolproof answer to my original question.

This Post:
00
331303.8 in reply to 331303.6
Date: 4/4/2026 9:04:49 AM
Wagner College
II.2
Overall Posts Rated:
388388
At some point aren't your players automatically put on the transfer list before final bankruptcy to try to raise some funds? So if you don't see that happen you are in the clear... I think...

Yes, this would be the process. I have zero risk of going to bankruptcy as for now, due to having valuable enough players to not go to bankruptcy.

But not even my best players are notvaluable enough so that I'd be willing to sell them if not absolutely necessary - that would have some serious negative effects, such as:
- likely causing me relegation on next BB season, which would not allow me to keep my goal of keeping/having a very certain kind of (yes, due to this goal of mine also simultaneously extensive) roster due to my certain playing strategy/goals, and
- making me lose a lot more HGL games next season than I'd like to, and
- making me lose most motivation towards BB due to ruining my team completely (as mentioned, as a Home-Grown team it's extremely arduous to train a team as you "can't" buy players),
- and so on.

However, going to bankruptcy isn't actually the point here. The point is on the latter part of the thread title, "avoiding players being transfer listed".

In other words, I have to do all I need to do now before next Monday's economic update to avoid situation, where my players would be forced into the transfer list on next Monday's economic update.

And for that I'm asking for advice, from anyone who knows for sure. So far I've received only one reply concerning my questions on the first post, which was "I'm almost certain"-category answer...

The "funny" thing here is that I don't know if I need to do something or not, due to BB game manual and BB Commissioner's "Bankruptcy warning"-BBMail being less than comprehensive (and also, as mentioned, messages from BB-Staff, GM and LA, have been somewhat contradictory on these certain critical details concerning bankruptcy process).

So I'm still listening.


Like mentioned, I'm now at -$527 and today's gome game is projected to take that around -200K mark.

On last week the economic update caused me to go -375K below than was the account balance before the economic update started.

So for instance I absolutely need to know if I need to sell 150-400K worth of infrastructure now, to avoid player listing on next Monday.

Because if the account balance is absolutely certainly taken into consideration before economic update begins, I should be fine, right (being at around -$200K mark before it starts)?

On the other hand, if the account balance after the economic update is finished is the decisive moment, then I'd drop from about -200K to about -575K after update has finished, so that would be worse than -500K limit.

Do or don't I need to sell infrastructure now.
So that's the issue here, formed in other way (than in previous messages, which probably are more thorough than this one though).

Last edited by Wagner at 4/4/2026 9:19:53 AM

This Post:
00
331303.9 in reply to 331303.4
Date: 4/4/2026 11:16:43 AM
La WestVirginia
IV.13
Overall Posts Rated:
77
Second Team:
Nc Dean Dome Cuse Boys
77-80 or 800 players equals auto chip or page all

This Post:
11
331303.11 in reply to 331303.10
Date: 4/4/2026 1:45:30 PM
Wagner College
II.2
Overall Posts Rated:
388388

To simplify this is the process
- 1st week before economy update -500k or more - first warning
- 2nd week before economy update still -500k or more - second warning
- 3rd week before economy update still -500k or more - bankruptcy is activated.
If any time before the economy update between 1st and 3rd week you have -499k or less the process resets.


BB-Justin wrote:
This is the correct answer.

Since you didn’t receive your second warning (2nd week). Your bankruptcy process was reset/removed. If you go below -500k before a future economy update you will receive a first warning again.

Thank you very much for your reply/confirmation BB-Justin, I really appreciate it.

As far as I know, you're exactly someone who definitely knows "the nuts and bolts of BB", so there's no doubt in my mind whether or not this answer/confirmation is correct.

It's good to know, that this second warning is indeed being sent, thank you also for confirming that.

Indeed, I did only receive bankruptcy warning on 23rd of May, and not on 30th. Now I'm at -$177K, so based on what you wrote I'm safe for now (without taking any further actions in terms of selling team facilities).



As a clarification though I'd have few questions (which are not urgent as this, but I or someone else might be facing similar situation in near future, so answers are highly appreciated):

Did I understand correctly that if you have received a bankruptcy warning (and obviously if it hasn't been lifted due to "better than -$500K economy update") and therefore bankruptcy warning timer is ticking so to speak, it is not good enough to have "better/less than -$500K balance" at any time during the week , but bankruptcy mechanism always activates if you are at -$500K or worse just right before economy update begins?


Hypothetical example on previous question:
if I would've received bankruptcy warning on Monday 23rd due to balance being, say, -600K but would have gotten at -450K mark during the week by selling some player or facilities. Then if I'd for example fire some of the staff, bringing me at, say, -$510K right before economy update on Monday 30th.

So few points/questions about that example:
A) In this case second bankruptcy warning would always be sent automatically by BB (absolutely without exceptions)?
B) bankruptcy counter only takes a look at situation right before economy update starts, and "bankruptcy timer" either activates or doesn't activate (or resets, if being triggered earlier) based on that account balance (better or worse than -$500K)?
C) to turn this question around, $-balance that you have on your account during paying weekly costs during economy update process, or after economy update finishes (which is far less than before it starts), does not ever trigger the bankruptcy process if being "worse than -$500K?
D) on the other hand if in an above example, I wouldn't have fired my staff members and would've remained at -$450K, my "bankruptcy timer" would've been completely reset (and I would've been safe), right? (As far as I understood, you pretty much replied to this D) already, but I wrote it here to serve also as an example)

Sorry if questions aren't as clearly written as possible, but I didn't have now time to write polished answer but were still hoping to ask these things when they're still fresh on mind (hopefully someone else could also benefit from the answers).


As for a suggestion, I'd suggest you guys to consider adding a "bankruptcy danger lifted for now"-message (or however it'd be best to name, but you get the idea) sent after initial warning, if team's balance is good enough (better than -$500K) before economic update starts.
It might take some stress off those otherwise stressful moments, and of course, I'm not the only one that is dealing with these challenges so it might help some others as well.