Tough: I actually agree with this sentiment strongly, this leads to a question I want to lead with BB-Marin on this front:
I'm aware that you tinkered with the formula and do not plan to visit much more salary recalculations for a little bit, but if you are not intending to enforce stricter costs on OD skill (because we have yet to see the effect of 3-2 nerf, as it is still in testing phase) , is there:
A ) Discussions discussing the impact of 20 + X Skill in the game (legendary +5, so 25, 24,23, etc.) It was said before that 20 vs. 22 isn't much of a difference, but if that was the case, how come I see numerous upon numerous 22+ skill in IS and OD on the TL? Obviously there is value in there for Top level League 1/B3 teams and their respective NTs. I'm not saying kill these players entirely, but there should be drawbacks and "penalties" for going each skill beyond 20, because today it is rather simple to go and make a level 23 (skill) player. (say, light penalty for 21, and progressively grows the further away from 20 you go to 25, 26, etc.)
B )Discussions in the 3-2 Zone Nerf to fundamentally involve "PF" more on offense. so far the archtype isn't value much on the TL, as you have players like this guy
(51024208)
who should be dominating the game from PF slot. Right now if you plug that build as PF against 3/2 zone he's facing guards for jumpers and bigs for interior defense. There should be a way that a very skilled PF "breaks" the 3-2 just like the OP suggested in the quote.
A: There is a lot of statements in here and my time is limited, so I will just try to focus on the obvious questions A) and

, which is no, we are not discussing it, for both.
Last edited by BB-Marin at 8/13/2026 10:11:54 AM