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Injuries

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This Post:
00
331237.40 in reply to 331237.39
Date: 5/21/2026 4:00:19 PM
Classics
IV.6
Overall Posts Rated:
5252



*1. "Never once have I had an injury drop a player's stamina to 1... 5 week injuries are exceedingly rare"*

*My Reply:*
You’re Tampa Jampions. I’m talking about the other 99% of BB.

*Fact:* BB Manual + injury table confirms 3+ week injuries _can_ drop stamina multiple levels, sometimes to 1. It’s RNG. Just because it never hit you doesn’t mean it isn’t coded. Ask Guyana U21, Malta http://D.IV, or any micronation with one real trainee. For them, a 3-week injury _is_ years of work gone.

Rare for you isn’t rare for the game. That’s the definition of privilege bias.

---

*2. "Gameshape can be corrected within a few weeks... Most injuries to a prospect result in 1-2 lost pops"*

*My Reply:*
“Weeks” costs seasons. Do the math.

*Fact:* 2-week injury = 2 weeks out + 2-3 weeks to fix game shape + stamina drop + lost training. That’s 5-6 weeks total. That’s 35-40% of a 14-week season. For a 19yo trainee, 1-2 lost pops _is_ the difference between U21 NT and scrub. You can absorb it. D.V teams can’t.

“Doesn’t decimate” is easy to say when you have 5 trainees. Try it with 1.

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*3. "An injured prospect that doesn't make the NT is still a great player... 'dang, wish I hired a better doctor'"*

*My Reply:*
No. In real life, teams _do_ hire better doctors. That’s literally what PT staffs are.

*Fact:* Spurs had their medical team shorten Kawhi’s timeline. Suns’ training staff kept Nash playing at 38. Real GMs say “we need better rehab” and spend millions to get it. BB says “tough luck.”

Your argument is “suffering builds character.” My argument is “let managers choose to invest in reducing suffering.” One is a game. The other is a punishment simulator.

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*4. "Kobe was not jogging on a ruptured Achilles. His stamina 100% did drop... Once he was cleared he corrected those drops"*

*My Reply:*
Exactly. You just proved my point.

*Fact:* Kobe’s cardio didn’t vanish _after_ he was cleared. BB drops stamina _when the injury ends_. That’s backwards. Real rehab means players maintain cardio on bikes, pools, treadmills _during_ injury. Paul George broke his leg in 2014, was running full court in 8 months because Pacers had staff. Derrick Rose tore his ACL and his cardio was fine — his knee wasn’t.

BB’s model: Player heals → Stamina 1 → Now you jog.
Reality: Player injured → Rehab cardio daily → Heals with conditioning intact.

You admitted the 4 consequences exist. I’m saying BB coded them wrong.

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*5. "Your fix is diminishing... Mine is adding complexity. I'm for more options"*

*My Reply:*
No, your fix is adding a paywall. Mine is adding a choice.

*Fact:* “Complexity” already exists — 48-60 minute management, scrimmage GS, cross-training. Your PT staff at 50k/week doesn’t add complexity. It adds a credit check. Complexity is tactical. Your idea is financial gatekeeping.

My fix: Build a 5M building, pay 8k/week, get rehab. That’s an _option_ you can choose.

Your fix: Spend 5M + 50k/week or eat dirt. That’s a _requirement_ for the rich.

More options means affordable options. 50k/week isn’t an option for 80% of BB.

---

*6. "Cost isn’t so much on BB... but on managers... level 5 trainer prices higher because demand"*

*My Reply:*
You just admitted the core problem. Read your own words back.

*Fact:* You said: “It will be on the managers who want to buy a level 5 trainer but can’t because prices are higher because I made training less risky.”

Translation: You _want_ injuries to be risky so your trainees sell higher. You’re protecting your TL market, not game balance. You’re arguing that new managers should suffer so veteran sellers profit. That’s the quiet part out loud.

If affordable rehab raises trainee value, that helps Guyana, Malta, and Peru keep their assets. You just told everyone your real objection is economics, not gameplay.

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Last edited by Big city at 5/21/2026 4:04:23 PM

This Post:
00
331237.41 in reply to 331237.39
Date: 5/21/2026 4:09:42 PM
Classics
IV.6
Overall Posts Rated:
5252
*7. "Injuries should matter and they should be painful... if HR center helps reduce gameshape drops marginally then I can get on board"*

*My Reply:*
We agree on pain. We disagree on amputation.

*Fact:* Pain = gameshape hits, minutes restrictions, missed training, rhythm loss. That’s real and I never said remove it.
Amputation = stamina nuked to 1, skill pops deleted, 6 weeks to recover from a 2-week ankle sprain. That’s not pain. That’s deleting seasons.

You’ll get on board with “marginal” GS help? Cool. Meet at 8k/week, not 50k.

At 8k: Every single Bb team can choose rehab. NT programs in small nations survive.
At 50k: Only Utopia and USA D.I care. That’s not “more options.” That’s a “more for me.” mentality.

*Injuries should hurt. They shouldn’t delete. 8k/week says “compete.” 50k/week says “quit.” Which BB do you want?*

Last edited by Big city at 5/21/2026 4:13:08 PM

This Post:
00
331237.43 in reply to 331237.42
Date: 5/21/2026 5:56:21 PM
Tampa Tampons
III.4
Overall Posts Rated:
3232
Second Team:
Broken Lifters
Yea, bit of a lost cause. Hard to argue against flawed logic, false claims, and victim mentality. Your theory track’s unsettling well.

This Post:
00
331237.44 in reply to 331237.42
Date: 5/22/2026 9:05:26 AM
Classics
IV.6
Overall Posts Rated:
5252
Hello

It’s easy to discredit being abusive to others.

SO let try this again. Your love gatekeeping just say that.? Are you ashamed of it. Why you made your name in the game doing so.

Im bringing thoughts you can’t think of to better the game, In fair way. Read the post. You refuse to do that, Its shameful, and it disrespectful to the merit and spirit of the game. We want fairness on these injuries issues,. The likes of you do not.

The game doesn’t get better with “sit back and shut up attitudes “ your bring forth. The like your kind, bring up new users excuses all the time , SO when do new user grow up to better the game, with your negative opinion of them? This game has no right be only your opinion your way or my way but only in the spirit of the game. If a spirit can’t grow it not sprit at all. It old dust. Inhale it all , if you like.

Change need to come and it will, disagree all you all like. I don’t care how you guys like you feel with the stuck in past ways

.That gate of proper change is going to open! It doesn’t to be my idea ,but it going to open! So prepare yourself for that..

Last edited by Big city at 5/22/2026 9:09:04 AM

This Post:
00
331237.45 in reply to 331237.42
Date: 5/23/2026 1:26:15 AM
Tampa Tampons
III.4
Overall Posts Rated:
3232
Second Team:
Broken Lifters
Anyways; question related to injuries: has anyone found that injuries are related to a certain play style? In my experience, most of the injuries I see come after a shooting foul, but not sure how common that is. Are players with high drive rates more prone to injuries? Anyone notice any correlation to position, starter/bench status, etc?

Quick snapshot of a few of the top USA leagues after reviewing their game logs:
15 total players reviewed:
- 5 non-shooting foul
- 3 jump shot foul
- 7 driving/inside shot foul
- 0 injured, but not fouled

I’d suggest to model a good chunk of the injury RNG after NBA data, which shows:
- ~1/4 of injury designations are illness = average 3 days missed
- ~1/3 of injury designations are ankle sprains = average 10 days missed
- ~1/6 of injury designations are sore knees = average 6 days missed

This Post:
00
331237.47 in reply to 331237.46
Date: 5/24/2026 4:32:23 PM
Classics
IV.6
Overall Posts Rated:
5252
Hello

Gm if you read the post kindly it explains, about boosting their own sales this is" gatekeeping "for the transfer market. . In this way of thought ( perspective) they want injuries to stay the same because it keeps other managers buying instead of training . Which is spirit of the game.(Trainings)

Evey country doesn't have to be literal GM. There's no Antarctica either but that doesn't defeat the point I'm making. If they're going to create wild excuse scenarios for their own benefits .. Then lets put other truth in wild places. To meet their own silliness. .it wasn't to offend them .I'm just making point .( Small nation won't exsist)

But all and all, Things need to change in this matter ,none has to agree but things are going to change in injuries on the game..

Last edited by Big city at 5/24/2026 4:47:35 PM

From: ogrizko
This Post:
00
331237.48 in reply to 331237.47
Date: 5/30/2026 3:50:29 PM
B.C. Ambidexter
III.1
Overall Posts Rated:
7171
Come on guys! I am already pissed off......

90% of my injuries are on training positions. I have to change training or something so I dont lose a training....

Please, make it more difficult for players on training positions to be injured!

Now I am training Inside Def. and because of the injure during match I should change to rebounds because I dont want to stay with only 13 min. training. From 3 training positions to 6 so the player gets his 48 min.....

Make a rule the positions of maximum 2 training slots to be impossible to be injured on these positions. Exception - if they train stamina or team training or something with more than 2 slots....