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Injuries

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This Post:
11
331237.5 in reply to 331237.1
Date: 4/26/2026 2:36:15 PM
Classics
IV.6
Overall Posts Rated:
5252
Hello

Its best to have two trainees because ,mishaps will occurs. Doctor and all of that take time as well.

In a perfect world, rehab would occur and the said player would get pops or improvements during the rehabs.( Training) . . If comes back quickly more wouldn't matter. Hope ur team gets well soon.

From: Big city

To: MrJ
This Post:
00
331237.7 in reply to 331237.6
Date: 4/27/2026 8:36:10 AM
Classics
IV.6
Overall Posts Rated:
5252
Hello

I don’t find it nonsensical,

I think for all that we pay for with gym and doctor , It’s very do able, . I do remember Kobe Bryant’s getting injuries and coming back better just to name a few. Not all player where able to come back better, faster . Some got reinjured, some delisted, Which happens here as well.


So I don’t understand your real life argument or buzzerbeater arguments?


I don’t see how you can express disappointment with your youth player doing rehab and getting pops during it coming back faster and better.? I don’t see the merits of your arguments( based on what ?is it just negativity or dislike of the poster ,How does that value the topic).

The features are already here, it’s already happening , outside of Injuries getting his pops for the week on thus players,which can happen because we do have gym, various doctors, features .

We can’t stop injuries but it shouldn’t sabotage your team, your youth player doing well, your franchise afloat ,for all the money invested, we have factors that can be used to support & negate these current issues., It doesn’t have to a mandatory it can be random, just like elastic effectiveness( and real life).

Positive thinking will always bring better change, i enjoyed this post and gave the op a 1 ball, you should as well.. Because its the right direction for the game.



Last edited by Big city at 4/27/2026 8:47:24 AM

From: knecht

To: MrJ
This Post:
11
331237.8 in reply to 331237.6
Date: 4/27/2026 12:00:53 PM
Legion X
II.2
Overall Posts Rated:
1414
Hello

Its best to have two trainees because ,mishaps will occurs. Doctor and all of that take time as well.

In a perfect world, rehab would occur and the said player would get pops or improvements during the rehabs.( Training) . . If comes back quickly more wouldn't matter. Hope ur team gets well soon.


Why?

In RL, a player isn't going to 'train' while being rehabilitated.

More nonsense.



Getting back healthy actually requires a lot of training, but as the training system here requires minutes played its quite clear a player can't improve while being injured...

Lord of All the Beasts, Fishes & Hoes in the Milky Way aka Drip God from Vienna
From: Big city

This Post:
00
331237.9 in reply to 331237.8
Date: 4/27/2026 6:08:50 PM
Classics
IV.6
Overall Posts Rated:
5252
Hello

I agree It needs to change, +1

From: knecht

This Post:
00
331237.11 in reply to 331237.9
Date: 4/28/2026 12:48:31 AM
Legion X
II.2
Overall Posts Rated:
1414
Won‘t happen tho

Lord of All the Beasts, Fishes & Hoes in the Milky Way aka Drip God from Vienna
From: Big city

This Post:
11
331237.12 in reply to 331237.11
Date: 4/29/2026 3:56:50 PM
Classics
IV.6
Overall Posts Rated:
5252
Never say never 🙂.

From: Gugugu

This Post:
22
331237.14 in reply to 331237.7
Date: 5/11/2026 2:26:37 AM
Gugugu
III.10
Overall Posts Rated:
8181
Second Team:
Nikanbudongzhongwen
Under the current system, your ideas are certainly thought-provoking – especially when the arena has a medical center, which most people tend to ignore.

But honestly, I think the current injury system should be completely scrapped. BB is a manager game, not a realistic basketball simulation trying to mimic real-life authenticity.

The problem with the current injury system is that it's purely random. In a manager game that tests how well players manage operations and set tactics, having uncontrollable random factors decide the outcome of key matches is nothing short of a frustrating experience.

Under the current financial constraints, the average team can only afford a 7-man rotation, at most 8. Losing any player to a long-term injury is devastating. Even earlier, some teams only had 5 players – it was the stamina system change that forced managers to start looking for backups.

So for injuries, my idea is to remove the current in-game random injury system altogether. Even if it absolutely must stay, it should be limited only to the regular season. For the playoffs, as well as international competitions like BBM, B3, and national team games – injuries should be disabled.

In its place, we could adopt a system similar to the NBA: a fatigue accumulation system. If a player plays all three games in a week, he accumulates fatigue and becomes more likely to need time off for recovery after those games – similar to how it works now.

Good medical facilities could help slow down fatigue accumulation, but injury risk would still increase over time. The ultimate goal is to force BB teams to maintain at least 10-12 man rotations, rather than running star players into the ground throughout the long regular season.

This is just my two cents – I hope other people can share better ideas. Also, to those who think random injuries are perfectly realistic and need no changes at all, please just don't reply. Thank you.

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