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Suggestions > Minor Suggestions 5

Minor Suggestions 5

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From: Maatsaas

This Post:
00
327532.67 in reply to 327532.65
Date: 1/30/2026 5:14:25 AM
Asingratitos BC
III.1
Overall Posts Rated:
3636
As I mentioned above there are different reasonable definitions of a buzzerbeater.

Your team is active for a little over 60 reasons, so 600 buzzer beaters correspond approximately one buzzerbeater every five games. So you are definitely not using my definition.

From: Maatsaas

This Post:
11
327532.68 in reply to 327532.67
Date: 1/30/2026 6:49:23 AM
Asingratitos BC
III.1
Overall Posts Rated:
3636
If instead you prefer the definition used by the match viewer here are your buzzerbeater stats:

Summary
total: 693
by_period:
- first quarter: 163
- second quarter: 140
- third quarter: 148
- regulation: 234
- OT1: 7
- OT2: 1
by_match_type:
- BBM: 29
- BBM.PLAYOFF: 2
- CUP: 65
- CUP.SEMI_OR_FINAL: 1
- FRIENDLY: 148
- LEAGUE.FINAL: 9
- LEAGUE.QUARTERFINAL: 10
- LEAGUE.RELEGATION: 8
- LEAGUE.RS: 235
- LEAGUE.RS.TV: 48
- LEAGUE.SEMIFINAL: 7
- PL.FINAL: 3
- PL.FINALNEUTRAL: 1
- PL.QUARTERFINAL: 1
- PL.QUARTERFINALNEUTRAL: 1
- PL.RS: 99
- PL.RSNEUTRAL: 19
- PL.SEMIFINAL: 6
- PL.SEMIFINALNEUTRAL: 1
top_players:
- Roman Vilenchik: 38
- Florea Ciobanu: 32
- Cicerone Gãnescu: 23
- Calvin-Maximillian Mattern: 20
- Nicolae Matei: 19
- Cãlin Barbu: 17
- Bogdan Udrea: 14
- Serban Marin: 13
- Cristian Rãdulescu: 12
- Matthieu Bocage: 12
by_shot_type:
- DRIVING_LAYUP: 66
- DUNK1: 86
- FADE_AWAY: 13
- HOOK: 4
- LAYUP: 13
- OFF_DRIBBLE_JUMP_SHOT: 4
- POST_UP_MOVE: 48
- PUTBACK_DUNK: 7
- REBOUND_SHOT: 57
- THREE_POINTER_CORNER: 56
- THREE_POINTER_HALFCOURT: 66
- THREE_POINTER_LONG: 16
- THREE_POINTER_TOPKEY: 48
- THREE_POINTER_WING: 41
- TIPIN: 16
- TWO_POINTER_BASELINE: 35
- TWO_POINTER_ELBOW: 36
- TWO_POINTER_TOPKEY: 42
- TWO_POINTER_WING: 39
distance_in_ft:
- 0–5: 108
- 5–10: 158
- 10–15: 103
- 15–20: 78
- 20–25: 120
- 25–30: 55
- 30–35: 12
- 35–45: 52
- 45–100: 7
longest: 48.5 ft (match_id=122509174)

Last edited by Maatsaas at 1/30/2026 12:01:55 PM

From: Maatsaas

This Post:
00
327532.70 in reply to 327532.69
Date: 1/30/2026 7:36:55 AM
Asingratitos BC
III.1
Overall Posts Rated:
3636
Of course! :)

From: camarro

To: MrJ
This Post:
22
327532.73 in reply to 327532.72
Date: 1/31/2026 5:16:35 PM
Los Lobos
Nationalliga A
Overall Posts Rated:
3838
Just add the BBM stats option on the career stats page for each player….it seems like the only option that is not available and it seems hard to understand why…😬. This would be my suggestion and i know it has been brought before and more than once.

Cheers everyone!

Message deleted
This Post:
22
327532.76 in reply to 327532.75
Date: 3/13/2026 11:32:36 PM
Classics
IV.6
Overall Posts Rated:
5050
My suggestion is, making it so we can draft one player from a small nation without a lot teams or user base there.

This would help create better NT and u21 players in smaller nations to keep things competitive and open up some help in these areas of the game.

. But you can only draft one player and only once every 3 seasons time.

For example :Your 1st two picks would be your home country the 3rd would be. A small nation. You. Can pick the rounds.

This would cost more draft balls to do ,&a international fee of 100k-250k the higher rounds of pick.

*All the regular currently updated draft rules apply as well as well based your team rankings , up to date*

Last edited by Big city at 3/13/2026 11:37:53 PM

From: Naeem

This Post:
00
327532.77 in reply to 327532.76
Date: 3/15/2026 10:32:54 AM
Detroit Mercy Mavericks
III.2
Overall Posts Rated:
104104
Second Team:
GoFarsr Revolutions
I dont see the need for the fee. Just implement the international element for the 3rd round. First 2 rounds are your own nation and 3rd round is the micro nations round of the draft.

A safeguard could be implemented that All Time Great and HOF micro nation prospects only show up in the drafts of the actual micro nation users themselves but everyone else like the US and China could potentially land anything MVP and below provided someone of that caliber generates for your draft.

My own unrelated suggestion is to increase the effects of fan support. Maintaining 4 to 5 balls in fan support yields good results that ultimately feel a little lackluster. Its a small calculation adjustment. Fandoms seem almost a little too fickle. If your team is a perennial loser thats one thing but if your teams putting in good results far more often than not, that should reflect more in the consistency of that teams fandom.

Of course their are staff and buildings to help with this so thats awesome but the tweaking whatever the current formula is would make sense as well especially as a teams existence goes on longer leading to a higher number of lifelong diehard fans. Overly fickle fandoms make more sense for newer teams with far less history.

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