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Suggestions > Training change

Training change

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316048.5 in reply to 316048.1
Date: 08/22/2022 04:22:15
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
13311331
I actually wanted to make a similar suggestion to make training more intuitive, but a little different and more in line with the current way it works.

So some UX changes would be to place the training options at the top of the page (instead of the training court, that could be below). Also, when you select a training you would see a description of the chosen training so you can actually know what you're doing instead of needing to open the manual for that.

I'd suggest the default option when selecting a training would be the whole team. So if you just select pressure and nothing else, the whole team gets trained in pressure, since that would be a normal expectation.

Then there's another option of chosing focus on positions. You can select any and all positions, and there will also be a description explaning to more spread your focus is, the less effective the training will be. Also, training depends on the game situations the player is in, and the more situations there are, the more effective training is. So if you train OD, your guards will get the most game situations to apply that training while your C gets less opportunities. This could function the same as it is currently, just a different interface and way of chosing positions for focus. I think it will be more intuitive, because if you don't select any focus, your players will still receive training. Currently new manager often have the expectation that their new young talent will develop but they haven't set the right training/playing position combination and results won't be there.

Also, as a small addition I would think it's great if even when selecting a focus on position, all other players receive some training as well. That's just more in line with reality and general expectations, and makes the "focus" more logically (it's not that you set only training for 1 position, you just give extra attention to that position).

Optionally, I would think it would be great if we can build on the game situations, by having training effected by tactics. So if you train Inside scoring, training will be more effective if you use Inside Offenses like Look Inside and Low Post.

Another option to add would be focus on players like you (Eddy) suggests. You can select any and all players, but with the same warning that more players means less focus and effective training.

In short, this suggestion is to change the UI to make it more intuitive plus some optional changes on how training functions.

I made a Google Sheet to show what I mean:
(https://docs.google.com/spreadsheets/d/18x0TJIqpOhVa8k9c_h...)

Last edited by Jeründerbar at 08/22/2022 05:14:04

From: glop

To: Eddy
This Post:
00
316048.6 in reply to 316048.1
Date: 08/22/2022 06:31:00
Bc Siauliai
II.3
Overall Posts Rated:
222222
Now, when you have to collect 41 minutes to 27 and older players it is even harder to train in one position. If you put player to reserve spot it will mostly play more minutes than 8 as a sub, especially if stamina of your starting player is low.