I'm aware, but...
What would be easier to log at the last moment and make his lineup, but I couldn't...
I think I'm gonna change my automatic lineup...
That is a strong point demars and I totally understand it, and while I'm perfectly aware of that possibility, it doesn't reduce your frustration on this, which is understandable. While that wouldn't likely bring you comfort either, I'll still let you know that I have been writing him so to me he isn't at all that kind of person who would do it on purpose (should he log in at the last minute and be able to set up a lineup, and you wouldn't) - however, even knowing that is not something that would bring you to a fair position, so I definitely see your point.
These kind of situations are frustrating to me as well (even though my team isn't affected, and even though that might not bring you any comfort). There is enough going on in my life (and are running late in some HGL related tasks as well), so that I don't find it amusing to use time and energy for tasks of this kind.
These kind of situations are the kind of ones that we still not have an easy solution (often time it could be word against word), however, like I said if he doesn't log in at all and accept match, it's a no brainer (forfeit, and you get to proceed to Second Round automatically).
However, if SUM does log in and does accept your PU match offer in time, we are also in tricky situation, as technically you don't have as much time to set up your custom lineup as you should (as stated in the rules). (Problem with rules is, that the penalty for it currently is more or less "please don't do this, or we have to try to figure out if we need to start enforcing penalties to stop it").
As it stands, I'm a bit in between the tree and the bark (if he logs in and accepts in time), given that clear penalties haven't been determined. (As far as that goes, we can discuss and if needed, vote, if we'd for example change rule so that if team hasn't even logged in during the period between previous match day and the moment they ought to send/accept challenge, then they'd suffer a forfeit loss - however, I do not necessarily enjoy the idea to babysit details like this daily as that's exactly the opposite what I'm trying to achieve in the future as repeated later).
So in a way this lies partly on your hands, demars, if you´re willing to be the gentleman who accepts his mistake in not accepting PU on time(?). Say, if you'd lose this match and claim it was due to this lineup thing, then we'd have big dilemma.
One of the partial solutions, just as you well pointed out, is that you change your "automatic/default lineup", so that it'll be used if you don't set another lineup.
This is actually a great "pro-tip" from you for future situations like this (should they occur), but as we all agree, we shouldn't be facing such situations at all in the first place.
It could be necessary to evaluate this rule again in a light of possible penalties forced in the future, in the case it can be clearly seen that for instance manager hasn't even logged in until it's already too late to accept (or send, if they'd be home team) a PU match challenge. This, on the other hand, provides couple of irritating/frustrating side effects:
A) It´s up to me to check out managers´team pages more or less daily to see if they´ve logged in (just opposite what I'm trying to achieve, as for the longevity it´s important to be able to have trust that things roll as they should roll, almost without intervention from Commissioners´part)
B) It could be the case, that manager has logged in, and that there are two words against each other. This is already mentioned in rules as one of the possible problematic scenarios, and even before establishing HGL nobody was able to provide perfect (or even truly workable) solution for this, despite multiple attempts to ask about managers´opinion on this dilemma.
Last edited by Wagner at 12/13/2025 7:19:37 PM