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Season 72: Aggressiveness Dialled Up?

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From: VR75

This Post:
00
333042.16 in reply to 333042.15
Date: 9/27/2026 6:43:25 AM
San Fernando VR
IV.45
Overall Posts Rated:
33
As a HG, I can undestand your point. I play the same way giving 48 minutes per match and, by the way, it is still working.
Maybe, as someone has said before, it depends on the players. Don´t know, but very happy to see 48 minutes on my trainees list!

From: Aedon

This Post:
00
333042.17 in reply to 333042.15
Date: 9/27/2026 6:10:32 PM
Golden Saucer Chocobos
IV.53
Overall Posts Rated:
2222
[player= 55814731][player= 55815838]
[player= 55813695][player= 55813704]
[player= 55816407][player= 55760225]
[player= 55815765][player= 55813684]
[player= 55815014][player= 55816169]


I have not had any problems with any of the rookies I have been training over the course of the season. Did have issues with the garbage time feature. But not with aggressiveness. I think you may have just gotten very unlucky.

1 of the 8 has fouled out. And has had multiple 5 foul games.

Last edited by Aedon at 9/27/2026 6:15:32 PM

This Post:
00
333042.20 in reply to 333042.19
Date: 9/28/2026 12:46:17 PM
Classics
IV.6
Overall Posts Rated:
104104
Hello


Why are u using bot instead of real teams. If it ok to ask

This Post:
00
333042.23 in reply to 333042.21
Date: 9/29/2026 9:44:41 AM
Classics
IV.6
Overall Posts Rated:
104104
Hello


Not to sound confuse or anything.Would this data co relate to our human teams, can these % or will give us estimate to go by>

Im not saying exact. I personal think long roster rules have been implemented across the game , one way of this is, to so is to increase fouls and etc. I dont think Aggression is part of that equation, just old a factor . Thats just my hunch.

In small the game want long rosters, I also think ther should some adjustment to ease things. When a manager press the coach decides he may play 7-8 players. Then your in penalty’s, that a factor for more fouls.

This Post:
00
333042.25 in reply to 333042.24
Date: 9/29/2026 1:50:56 PM
Classics
IV.6
Overall Posts Rated:
104104
Hello

Week I think might. Douse the game game engine. . I kinda think human vs human will kinda different variables, than. Human vs bot or bot vs bot.

But i also find this very good thing your doing

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