1. I don't want to say anything that comes across as self-congratulatory or gives you the impression that I'm speaking out of pride, but someone like me is part of this game's history. A lot of the changes made to the game were introduced to counter the way I manage my finances and to make it harder for me to create players that are extremely difficult to deal with.
The $25M cash reserve cap, and now the reduction of that cap to $15M, are largely a consequence of the way I have played the game. If these restrictions had never been introduced, instead of reaching five B3 finals and winning three championships, I would probably have many more titles by now.
Absolutely, fully right. Big nations generally have many who hoarded a lot of cash because they're either very experienced or older accounts, but still it's very difficult to hoard a lot of cash compared to (no disrespect) nations like Iran where there's barely any competition and you can realistically save more than 150k/week easily while still winning titles and competing in the B3.
With this measure teams like yours will actually be 'forced' to compete properly instead of just saving so much money that you can afford to run a 2M/week salary squad that isn't even with players from your own country or that you trained!
It levels the field for everyone actually, and it also allows newer users to grow up their teams and reach higher levels way faster. Not only that but it will push managers to train more, and the transfer market to become more active which is a win-win for everyone involved in the game, since there's a lot of users just being inactive and they'll be brought back to the game with this measure.
I have also found ways to get results, only to see restrictive rules repeatedly introduced around them. But this kind of approach can reduce the game's appeal for a lot of players.
Changes should be made to diversify the game and create more strategic variety. You cannot accuse me of not understanding the game simply because I have adapted to its mechanics and found ways to succeed within them.
The fan boycott and the 25M limit were already introduced to reduce tanking teams which was a big issue at the time, you didn't find a way to get results, you found a way to still exploit the loophole that is your league giving you way more money than users from countries with more users, and you exploited that in your B3 run as well by sustaining the insanity of 2M salaries a week. Since a lot of seasons ago developers warned that they condone such strategies and they want to reduce them, now they were prompted once again to act because of how many teams were abusing it recently.
In other words, the salary change hasn't actually addressed the underlying issue. It has simply made certain players more expensive while leaving the fundamental mechanics that make those strategies effective largely untouched.
Based on what Marin wrote it looks there's more changes to come so let's see what happens