BuzzerBeater Forums

BB Global (English) > Low potential making money guide.

Low potential making money guide.

Set priority
Show messages by
From: Big city

This Post:
00
330205.34 in reply to 330205.32
Date: 3/22/2026 11:45:09 AM
Classics
IV.6
Overall Posts Rated:
5050
Let break down roi.. "experience is never earned ,it told . knowledge comes from words 1st.


Why gym is important?

The Speed : Over two seasons (approx. 28 weeks of training), an 18-year-old training 1-position OD at 0.6 pops/week will get roughly 16.8 pops. With a Gym (10% boost), they get 18.48 pops.

The Price Cliff: In BuzzerBeater, the market isn't linear. The price difference between a player with level 14 (Wondrous) and level 16 (Colossal) OD isn't $200k—it’s often $1M to $2M.

Asset Multiplier: If you are training 6 players (as you suggested), that 1.68 extra "pop" applies to all six players. Even if it only pushes 3 of them into a higher skill tier, you've made an extra $2M+ in sales. This easily covers the $1.42M investment (Gym cost + 2 seasons of upkeep)

The Gym essentially gives you three weeks of "free" training every two seasons. Your effectively paying your trainer for 14 weeks of work but only getting 13 weeks of results compared to a Gym owner.


My final rebuttal

"I definitely see why $1M looks steep at first, especially in a lower league. But the way I look at it, the Gym is the only way to beat 'Age Decay.' Since players train slower every year, that 10% boost is most valuable right now while they are 18 and 19. It’s like paying for a faster car—the upfront cost is higher, but you're going to finish the race (and reach the big-money skill levels) much sooner than everyone else."

Thank you for comment being new to the game don't mean ,you don't know anything in the guide, its expressed very well .. it's a new era and things are changing. The math of game is very easy to understand in theory, the reason I say theory is not because to know it all, its because anything can happen while training a player . But the training math is always final

Last edited by Big city at 3/22/2026 11:52:17 AM

From: Ariane

This Post:
55
330205.35 in reply to 330205.34
Date: 3/22/2026 1:22:03 PM
Ariane BC
III.14
Overall Posts Rated:
3434
Second Team:
BC GoldRush
The Speed : Over two seasons (approx. 28 weeks of training), an 18-year-old training 1-position OD at 0.6 pops/week will get roughly 16.8 pops. With a Gym (10% boost), they get 18.48 pops.


Except that's not how gym works. With a level 3 gym, you get 10% of the training (so 0.06 in your example) randomly attributed to one of the 12 skills, and this happens three times (i.e. the level of the gym). So after two seasons, the expected gain per skill is approximately 0.4. If your trainees have low sublevels, it would not be impossible to observe no pops due to the gym even after two seasons.

The Price Cliff: In BuzzerBeater, the market isn't linear. The price difference between a player with level 14 (Wondrous) and level 16 (Colossal) OD isn't $200k—it’s often $1M to $2M.


Did you mean between level 14 and 19 (which is colossal)? Because if you really believe there is a $1M to $2M difference between a level 14 and 16 in OD, that is once again a proof that you have no clue about the transfer market.

Asset Multiplier: If you are training 6 players (as you suggested), that 1.68 extra "pop" applies to all six players. Even if it only pushes 3 of them into a higher skill tier, you've made an extra $2M+ in sales. This easily covers the $1.42M investment (Gym cost + 2 seasons of upkeep)


But there is absolutely no way you get +$2M from cross pops in your example. I really have the impression you are making up numbers in order to avoid admitting you were wrong about the value of the gym.
I would love if you could prove me wrong by providing some examples from the transfer market though, but I think this will be be difficult to do.

From: Aries

This Post:
44
330205.36 in reply to 330205.35
Date: 3/22/2026 4:32:47 PM
Mindsilvania
III.6
Overall Posts Rated:
113113
Second Team:
Išpistukai
I really have the impression you are making up numbers


Maybe he's just using AI to write these :) Would explain inconsistencies and inaccuracies

This Post:
55
330205.38 in reply to 330205.37
Date: 3/22/2026 7:51:07 PM
Corntucky Mildcats
II.2
Overall Posts Rated:
149149
Second Team:
Winchester Crows
I can't believe it took yall this long to realize it as was AI lol. After the first response, I was like uh oh. NOBODY talks like this. There has never been a single person, in the history of existence, who speaks ESL like this. It is soulless, overly effusive, slop.

The OP should grab a book and go outside for a few hours.

From: Big city

This Post:
00
330205.41 in reply to 330205.35
Date: 3/27/2026 2:46:40 PM
Classics
IV.6
Overall Posts Rated:
5050
Hello
Dear GM please remove the comment that don't help the thread not of my own. Any word of troll and slander please remove kindly thank you ..

Sorry for the delay

You’re correct on the raw math—the Gym is a slow-burn tool for building sublevels, not a 'pop machine.' At 0.4 gain per skill over two seasons, you won't see immediate pops, but those hidden decimals are what keep Game Performance and Salary Efficiency high.

In the high-end market, buyers will pay a massive premium for 'thick' sublevels and balanced secondaries. Even if the Gym doesn't trigger a visible pop, it ensures a player isn't 'hollow' at his current skill level. For elite prospects, leaving that 10% extra efficiency on the table usually costs more in final Transfer Value than the Gym’s upkeep. It’s an investment in the Total Skill Point (TSP) ceiling, not a shortcut to the next level."

Because you don't know training of this era with that "there no way".. level 5 trainers with gym level 3, is better than level 6 trainer alone .. You can train" all star" capped in 1 season time . You don't speak on that , because you never don'e it

You don't understand that nor have you tried it or trained it . Your full of doubt and thats ok. There many ways to play the game

Build the center and get back with me on money you can make with it untill then. Thank you and have fun ..

Last edited by Big city at 3/27/2026 2:59:06 PM

This Post:
33
330205.42 in reply to 330205.41
Date: 3/27/2026 3:46:07 PM
Glasgow Blue Jays
ESL
Overall Posts Rated:
148148
Second Team:
Colorado Rattlers
Oh god, here we go again.

Having thought about it again Zagreb is correct that such blatant disinformation does need to be called out for other users benefit.

Nothing you say is remotely true. Salary as calculated at the start of each season does take into account sub levels so there is no 'salary efficiency' aspect. Certainly not in the way you are describing it.

For anyone reading, you are warned not to trust a word that the AI enthusiast spouts. They say even broken clock is right twice a day, but I am starting to question even that.

Training a player who you think could make our u21 National Team? Message me to check in with progress towards the team.
This Post:
00
330205.44 in reply to 330205.43
Date: 3/28/2026 8:43:32 PM
Classics
IV.6
Overall Posts Rated:
5050
Hello.

Only way to do that is you build the players above, that's the proof . It been posted .. Since you don't have time or interest in that

Let's please do what's more immediate for now and that's remove those who can't contribute to the post. Saying bot or troll have nothing to do with building base offensive players..

Thank you Gm, I really appreciate you and all you do.




Advertisement