Fiscal Policy: Transition to a "3-Season Soft Landing" + "Dynamic Cash Cap"
Reject Hard Cuts to 15M in a Single Season (Adopt a Soft Landing):
In line with the global community consensus, implement the reduction gradually across three seasons (S74: 22M ➔ S75: 19M ➔ S76: 15M). This grants a necessary buffer period for transfer market repricing and long-term training plan adjustments.
Introduce a "Dynamic Cash Cap":
Tie the cash cap directly to a manager's Division/Arena Level:
* Lower Divisions (D4/D5): Set the cash cap at 8M~10M, imposing a 15~20% Hoarding Tax on excess funds. This prevents veteran managers from tanking long-term to farm cash and bully newcomers.
* Top Divisions (D1/B3): Expand the cash cap to 25M or higher to support the massive weekly deficits incurred during championship runs.
Expected Outcome: Resolves the dead-water issue of money-hoarding in lower leagues while safeguarding the financial viability of top-tier teams during their championship window.
Transfer Market Mechanics: Introduce "System Player Injections"
Address the Root Cause of "Nothing to Buy":
The real cause of market stagnation is the severe shortage of high-end, quality players. The game engine should periodically inject a batch of system-generated "mid-to-high-tier immediate contributors / national team prospects" into the transfer market each season.
Expected Outcome:
Directly absorbs excess hot money circulating in the market while curbing irrational inflation caused by panic buying of elite players.
Tactics & Salary Engine: Patch the "ShaqGuards" Exploit Instead of Gutting Defense
Recalibrate IS Salary Formulas for SFs and Guards:
Fix the distorted formula where IS cost for guards and SFs is far too low, while ID cost is tens of times higher. Appropriately increase the salary weight for guards with high IS (20+), forcing aggressive "ShaqGuards" to pay a fair holding cost rather than penalizing defensive players who invest in ID/SB.
Introduce a "Defensive Matchups" Mechanism:
Allow managers to assign specific players to cover opponent offensive focal points when setting defensive tactics (e.g., assigning a high-OD SF to defend the enemy SG). Unleashes flexibility in man-to-man (m2m) defense and eliminates the monotonous phenomenon where the entire server is forced into a 3-2 zone.
Operations & Growth: Shift Focus to "External Referral" and Mentorship
Implement a "Referral & Mentor Reward" System:
To fix the real cause of lacking fresh blood at the grassroots level, introduce growth incentives: "Invite friends to register and stay active; both parties receive 1 month of free Supporter or arena construction discounts."
Mobilize the Power of the 20% Core Supporters:
Through a Mentor System, mobilize hundreds of core veterans with 10+ years of experience to guide new managers. As long as the active player count bounces back, liquidity for mid-tier players on the transfer market will recover, allowing new managers to accumulate initial capital smoothly.
"Don't just destroy players' money; recreate places where players want to spend it, and foster players who want to stay."