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Ask Your Questions Here #4

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From: Luxor
This Post:
11
329345.555 in reply to 329345.554
Date: 8/17/2026 12:58:00 PM
Perlas
III.11
Overall Posts Rated:
55
Hey all, I have been trying to understand the Game Manual about Economy. My grace period is not until after first week of December but I would like to be prepared.
From what I understand, I should be meeting the 'Player Salaries Floor', else would I get penalized for it? And to avoid that, would I need to take on more players just to meet that floor? Or would the weekly increase in salaries eventually go high enough?

Hanggang sa wakas, Pilipinas!
This Post:
11
329345.558 in reply to 329345.557
Date: 8/21/2026 2:06:47 AM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
188188
Was your setup:

PG A. Kulshreshta (H) / H. Radu (H) / H. Radu (H)
SG P. Morbelli (H) / P. Morbelli (H) / P. Morbelli (H)
SF L. Runjić (H) / L. Runjić (H) / L. Runjić (H)
PF R. Huet (H) / D. Molnar (H) / D. Molnar (H)
C M. Lopar (H) / W. Ta Heng (H) / W. Ta Heng (H)

or

PG A. Kulshreshta (H) / H. Radu (H) / H. Radu (H)
SG (blank) / P. Morbelli (H) / P. Morbelli (H)
SF (blank) / L. Runjić (H) / L. Runjić (H)
PF R. Huet (H) / D. Molnar (H) / D. Molnar (H)
C M. Lopar (H) / W. Ta Heng (H) / W. Ta Heng (H)

I've learned that for 8 dressed players, in order to get 48 min both at the SG and SF position you should leave the starting SG and SF slots open and fill the backup and reserve (as in the 2nd example).

Last edited by LynxBK at 8/21/2026 2:07:15 AM

From: LynxBK
This Post:
00
329345.559 in reply to 329345.558
Date: 8/21/2026 3:05:55 AM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
188188
Does height matter for secondary training?

By secondary training, I mean the improvement of the HN, DV, and ID skills that occurs as a result of OD training. For example, when training Pressure for a PG:

OD improves by ~0.5/week (primary training)
HN improves by ~0.05/week (secondary)
DV improves by ~0.05/week (secondary)
ID improves by ~0.1/week (secondary)

So, does the rate of secondary ID improvement from Pressure training for a PG depend on the player's height?
For example, would a 7'0" player gain more or less ID from Pressure training than a 6'0" player?

* * *

From what I've learned from the forums, the height modifier (coefficient) for OD training is:
6'0" player: 1.35
7'0" player: 0.75

And the height modifier for ID training is:
6'0" player: 0.65
7'0" player: 1.25

Based on that, if both players are 18 years old and training Pressure for PG under a Level 5 coach (with no youth coach or gym):

The 6'0" player would gain approximately +0.65 OD/week
The 7'0" player would gain approximately +0.375 OD/week

But what happens to the secondary ID improvement during that same week?

Would the 6'0" player simply get +0.065 ID, based on the ~0.1 ID secondary training rate?

Or is the secondary improvement also affected by the player's height coefficient? In other words, since the height coefficient for ID training would be around 0.65 for that 6'0" player, would the secondary ID gain instead be +0.04225 ID/week?

Last edited by LynxBK at 8/21/2026 3:13:46 AM

From: LynxBK

This Post:
00
329345.561 in reply to 329345.29
Date: 8/22/2026 6:42:40 AM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
188188
You are saying that TR are only a statistical category you see after the game in the box score, did I understand you correctly?

For me, yes.

Sorry to bother you after few months. I was just going through the Game Manual and a certain line reminded me of our discussion whether the Team Ratings have effect in the calculations in the Game Engine.
So, I found this line in the section Ratings ---> Match Ratings (see the bolded line).
Don't you think that this mean they do in fact work as a modifier in the GE and are not simply a statistical retrospect?

Match Ratings
Each player that has played more than five minutes in a given match receives a rating, with 1 being the lowest. This rating is based on a combination of your player's stats and his overall contribution to the team effort. Note that this has nothing to do with the player's overall skill; if your worst player overall is the best on the court, he'll have the highest rating!

Your team also receives several ratings per match. These team ratings are used in the calculation of what happens each possession.

From: LynxBK

This Post:
00
329345.563 in reply to 329345.562
Date: 8/22/2026 8:29:10 AM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
188188
Yeah I hope someone else will be inspired to join the "discussion" too ... which started as a question btw, so if they do jump in, please refer to my og question (329345.24).

From: Bregman

This Post:
00
329345.564 in reply to 329345.24
Date: 8/22/2026 4:14:04 PM
Halifax Maulers
II.2
Overall Posts Rated:
55
I think it does and also it make sense in "real life" because better boxing out by PF and C creates easy rebounds for the guards.

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