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training guide

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From: Jericho
This Post:
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138332.1
Date: 03/30/2010 07:34:42
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Here for you a short training guide to improve your young players skills!

STAFF

Coach

It's required at least a level "advanced" coach for a good training. It's not necessary any training specialization.

POSITIONS AND MINUTES ON THE COURT

In order to have the best outcome from your young player, you have to train only one position (PG, SG, SF, PF or C) or at last two positions at time. You have never to train three position at time or the whole team, because the skills would improve very slower. Moreover, to reiceve the whole weekly training your guys has to play at least 48' in the trained position.

SHAPE

Players need to play between 48' and 75' per week to keep a good shape level. These minutes include the season games (on Saturday and Tuesday) and the Thursday game (National Cup or Friendly). If a player will be on the court for more than 75' you risk to have a shape fall.

MOST IMPORTANT SKILLS FOR EVERY POSITION

Point Guard (PG)

Max Height: 198cm

Main skills: Jump Shot (JS), Outside Defense (OD), Passing (PA)

Secondary skills: Jump Range (JR), Driving (DR)

Shooting Guard (SG)

Max Height: 198cm

Main skills: Jump Shot (JS), Outside Defense (OD), Jump Range (JR)

Secondary skills: Handling (HA), Driving (DR), Passing (PA)

Power Forward (PF), Center (C)

Min Height: 201cm

Main skills: Inside Shot (IS), Inside Defense (ID), Rebounding (RB)

You have NEVER to train SHOT BLOCKING. It's a useless skill which also raises the salary very much.


The best training plan to grow up your young player is spending most of the training on the main skills and only some week on the secondary skills.

TYPE OF TRAINING


Pressure

Main Skill Training: Outside Defense
Secondary Skill Training: Handling


Inside Defense

Main Skill Training: Inside Defense
Secondary Skill Training: Shooting Blocking


Rebounding

Main Skill Training: Rebounding
Secondary Skill Training: Inside Shooting , Inside Defense

Inside Scoring

Main Skill Training: Inside Shooting
Secondary Skill Training: Inside Defense

One on One

Main Skill Training: Handling , Driving
Secondary Skill Training: Jump Shot

Outsinding Shooting

Main Skill Training: Jump Range
Secondary Skill Training: Jump Shot

Jump Shot for Guards and Wingmen

Main Skill Training: Jump Shot
Secondary Skill Training: Jump Range, Handling, Driving

Jump Shot for Forwards

Main Skill Training: Jump Shot
Secondary Skill Training: Inside Shot, Jump Range

THIS TYPE OF TRAING IS MORE SLOWER THAN JUMP SHOT FOR GUARDS OR WINGMEN DON'T USE THAT


Passing

Main Skill Training: Passing
Secondary Skill Training: Handling


Last edited by Jericho at 03/31/2010 15:29:54

From: Jericho

This Post:
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138332.2 in reply to 138332.1
Date: 03/30/2010 07:36:08
Overall Posts Rated:
125125
If anyone has any doubt ask me

This Post:
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138332.3 in reply to 138332.2
Date: 04/05/2010 12:51:43
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hi..
how long each training types can increase the skill, for example from respectable to strong?

This Post:
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138332.4 in reply to 138332.3
Date: 04/05/2010 13:02:25
Overall Posts Rated:
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If you train one role only for example Pression for PG you have a increase in about 2 - 3 weeks

This Post:
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138332.5 in reply to 138332.1
Date: 04/24/2010 15:00:00
Overall Posts Rated:
11
Tks your great info

How about SF?

This Post:
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138332.6 in reply to 138332.5
Date: 04/24/2010 15:02:20
Overall Posts Rated:
125125
Tks your great info

How about SF?


the SF it's the most complicated spot.. If you want train a small forward send me a BB-Mail with the skill of the player because is too complicated post a guide :)

This Post:
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138332.7 in reply to 138332.6
Date: 07/11/2010 05:59:56
Overall Posts Rated:
99
the SF it's the most complicated spot.. If you want train a small forward send me a BB-Mail with the skill of the player because is too complicated post a guide :)

I would like to try to make a guide about SF... I hope you'll not take offense. :)

First of all there are three kind of SF: perimetral, insider and balanced ones. This distinction is based on its offensive abilities.
Before we start a little precisation about height and starting skills is needed. To choose players to train as SF I think the most important thing is starting levels of skills that are primary for the kind of SF that you would like to train.
After that you should consider his height, I think beetwen 190cm and 201cm is a good height but it depends on what kind of SF you are gonna train,

Now, it's time to explain each kind of SF.


PERIMETRAL SFs

SKILLS: (in order of its importance)
- primary: JS, OD, ID, JR.
- secondary: DR, RB, PASS, IS.

HEIGHT: min 190cm - max 196-198cm.



INSIDER SFs

SKILLS: (in order of its importance)
- primary: JS, OD, ID, IS.
- secondary: DR, RB, JR, PASS.

HEIGHT: min 198cm - max 203cm.



BALANCED SFs

SKILLS: (in order of its importance)
- primary: JS/IS, OD/ID.
- secondary: DR/RB/JR, PASS.
("/" means that skills are at the same level, e.g.: JS/IS 12, OD/ID 11, DR/RB/JR 9, PASS 8)

HEIGHT: min 193cm - max 198cm




IMPORTANT: primary skills should be higher than secondary, if secondary skills are higher than primary it would be only useless, so train primary skills first! ;)
And last but not the least, short players are too difficult to train in inside skills, at the opposite tall ones are slower in outsider skills, so I advise to train slower trainings when a player is young because he pop ups faster. ;)


That's all... I think! :P

This Post:
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138332.8 in reply to 138332.7
Date: 07/11/2010 06:03:32
Overall Posts Rated:
125125
Good Job

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