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HGL Scores Season 5 Official Thread

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From: Wagner

To: MrJ
This Post:
00
331391.178 in reply to 331391.169
Date: 5/28/2026 4:54:52 AM
Wagner College
II.2
Overall Posts Rated:
411411
Not so important, but potentially interesting question:
Inspired by "Power/value" rating on Season 5 (data provided by LA-LennuK.), here: (331392.49),
what do you guys think of making a comparison list of teams' best young prospects?

It could be slightly challenging to get it into smart looking table form with BB text editor, but the idea was to have young players listed somehow. It'd be kind of a future star follow-up. It'd follow age and potential of players, and also salary.

Potential and age could be somehow listed/categorized, for instance 'A' could mean 2 best potentials (legend&HOF), 'B' next two levels (MVP and superstar), and so on. And then age would be also on the list, included with each players salary. For example:

Team || 18-19years (Pot&$K) || || 20-21 (Pot&$K) || || 22-23 (Pot&$K) || || 24-25 (Pot&$K) ||
*ExampleTeamNameHere* || A5K, B7K || || none || || A18K C20K || B41K ||



Another possible comparison would be the following, as it's sometimes interesting (at least for me) how "salary effective" teams can be built.

This could mean that we count salary paid per said Season (until then; weekly salary times weeks played until then) and divide that per HGL wins on that Season (until that day). Then we'd get the "price per win"-comparison table.

Examples, after RS Round 8:

I (WAG) had 1W-7L record after 3 weeks of play, and paid 357K times 3= $1,071 million in wages; that's the price of 1 win to me.
To a VIV (then 8W-0L) numbers would've been 3*463K= $1,389 million in wages = $173K/win.
To LGM (then 6W2L) numbers would've been 3*271=813K =135K/win, and so on.

Last edited by Wagner at 5/28/2026 5:20:46 AM

This Post:
00
331391.179 in reply to 331391.177
Date: 5/28/2026 6:17:41 AM
Rajdersi
II.1
Overall Posts Rated:
7272
Second Team:
Rajdersi II
vote is fine for me.

On one end I want to HGL be available for other managers but we have a lot of games now.
Maybe we can accept few teams and make only regular season /table without playoffs?
One big table decides?

I was thinking about dividing HGL season in two real seasons but salaries, training progress are disadvantages.

This Post:
00
331391.180 in reply to 331391.178
Date: 5/28/2026 6:19:28 AM
Rajdersi
II.1
Overall Posts Rated:
7272
Second Team:
Rajdersi II
great idea for me

one day I checked potential of players in each team
I think BC Rajaleidjad is the best in terms of pure potential

This Post:
00
331391.181 in reply to 331391.180
Date: 5/28/2026 6:26:34 AM
Wagner College
II.2
Overall Posts Rated:
411411
great idea for me

one day I checked potential of players in each team
I think BC Rajaleidjad is the best in terms of pure potential

Thanks for your response Paul George!
There are huge differences in potential levels of teams currently, and as HG teams are all about training, that (I think) makes it even more interesting comparison.
There is, on the other hand, some work included in making such listing, and therefore I can't promise to do it, at least quickly. But if many enough consider it being worthwile and interesting, then it might prove to be worth the effort!

Also the downside is, that it needs an update each and every season (and after each trade) to remain current.

From: WiMaOl

This Post:
00
331391.182 in reply to 331391.171
Date: 5/28/2026 12:57:49 PM
WiMaOlCa
III.11
Overall Posts Rated:
153153
Second Team:
Vosges Cosmopolitans BC
+1

that means ... I'm IN

From: WiMaOl

This Post:
11
331391.183 in reply to 331391.177
Date: 5/28/2026 1:32:12 PM
WiMaOlCa
III.11
Overall Posts Rated:
153153
Second Team:
Vosges Cosmopolitans BC
So, this post itself is not yet a voting so no votes are/should be cast at this point about the actual possible change (yes/no), but I'd like to hear what people think if voting should be organized (it'd be kind of a big change, yes?) or not.

How many teams are avaible and want to play HGL ?

I don't know if we need to vote or not but i'm sure that i'm ok to open HGL, maybe not a difficult problem if not more than 4 teams
we were 16 and opened for 2 so we play on 2 sundays, there are still 5 sundays available during the regular season, so no problems for a HGL with 22 teams

if more, maybe two leagues but not with HGL Relegation/Promotion but, like NBA and BB, with 2 conferences (but yet I don’t know how we define conferences)



Last edited by WiMaOl at 5/28/2026 1:36:32 PM

From: demars

This Post:
00
331391.184 in reply to 331391.183
Date: 5/28/2026 2:23:05 PM
Elan Demars
II.2
Overall Posts Rated:
250250
Wagner said before, that 18 teams is the more work he can manage. More would be too much.

From: WiMaOl

This Post:
00
331391.185 in reply to 331391.184
Date: 5/28/2026 2:42:28 PM
WiMaOlCa
III.11
Overall Posts Rated:
153153
Second Team:
Vosges Cosmopolitans BC
Ah ... ok

This Post:
11
331391.186 in reply to 331391.177
Date: 5/28/2026 4:27:59 PM
BC Eos
II.1
Overall Posts Rated:
373373
Second Team:
Köplased
A really important matter! I personally wouldn't want HGL to be completely closed to any managers currently not participating in the league and have genuine interest in enriching the league. I think engaging more people in this little HGL project could have somewhat of an impact for BB's future, where this might be implemented directly into the game (at least that's what I'm rooting for). It would be great to see Hadar returning to the league after a short absence and perhaps welcoming further managers here too.

On the other hand, currently most of the work falls on Wagner's plate and I'm just not sure if this could be sorted out by a regular vote. And I mean it in the sense that I can imagine most of us being in favor of welcoming any further managers to HGL, while all the responsibility goes to Wagner. You have pointed it out previously already, Wagner, that 18 teams in the league comes close to the limit that we (read: you) are able to handle, so the question would be, is there realistically any possibility, that we can expand the HGL to 20-22 teams? Are there any formats that might still work for an expanded league without too much extra input? Perhaps going for a league table only, as Paul George suggested, would be an option to consider in this case? Or maybe have only 4 teams advancing to POs?

Having written all this, yes, I think we should have this vote and extended discussion that might follow regardless, in the hope that we find a best possible solution to this.

Last edited by LA-LennuK at 5/28/2026 4:28:09 PM

From: Wagner

This Post:
00
331391.187 in reply to 331391.183
Date: 5/29/2026 5:00:53 AM
Wagner College
II.2
Overall Posts Rated:
411411

How many teams are avaible and want to play HGL ?

I don't know if we need to vote or not but i'm sure that i'm ok to open HGL, [...]

I refreshed this content and published it as Season 5 post (as usual) yesterday:
(331392.83).
I strongly feel it should remain as a 1 tier league. HGL Promotion League (HGL-PL) would serve as an adequate platform for currently non-HGL teams to determine their "pecking order" in order to find best candidates for HGL "promotion". I don't have time to write a lengthy reply about this now, but this has been discussed in great length (mostly by myself and MrJ if my memory serves me) at the end side of Season 4 main HGL Thread.

I'm still waiting for managers to let me know their view on whether voting should be opened.

Remember, it's a voting in which voted options are already practically decided, and no totally radical changes will be voted on (even though it can be considered big thing in that sense, having a promotion/relagation final and open league to both ways), such as "should league expand to 22", should last 6 of RS be subjected to relegation threat, etc. etc..

In other words, the possible voting is in very short about whether or not the worst HGL team of the given Season (not Season 5 though!) should be subjected to relegation threat if they lose HGL Relegation/Promotion Final (HGL-RPF) against best non-HGL team (winner of HGL-PL).

But as said, voting has not been yet opened (but likely will open soon, if others want it opened as well).

Last edited by Wagner at 5/29/2026 5:05:47 AM

This Post:
00
331391.188 in reply to 331391.186
Date: 5/29/2026 5:28:26 AM
Wagner College
II.2
Overall Posts Rated:
411411
A really important matter! I personally wouldn't want HGL to be completely closed to any managers currently not participating in the league and have genuine interest in enriching the league. I think engaging more people in this little HGL project could have somewhat of an impact for BB's future, where this might be implemented directly into the game (at least that's what I'm rooting for). It would be great to see Hadar returning to the league after a short absence and perhaps welcoming further managers here too.

On the other hand, currently most of the work falls on Wagner's plate and I'm just not sure if this could be sorted out by a regular vote. [...]


To reply only to a part of your message for now, just as I replied to WiMaOl, this thing won't be solved perfectly by a vote.
Voting won't bring more time nor resources.

But it would make HGL what some might have wished for, an open league in a realistic sense of a word. Then, if you're better than worst HGL team on that Season, you have a chance to enter HGL. This is how many IRL leagues function too. Yes, in many leagues also second worst (or with big number of teams in some leagues, even 3 or 4 teams can be facing relegation, but as I mentioned, I strongly think that's way way too much and I don't want to "reward" committed and rule obeying HGL managers with such "reward") are facing relegation threat, but as said, that's too much of a negative impact for committed HGL teams.

You mentioned "I think engaging more people in this little HGL project could have somewhat of an impact for BB's future, where this might be implemented directly into the game (at least that's what I'm rooting for)."
Yes, I also hope that it would be implemented in a base game some day (if done properly). However, two aspects that maybe should be considered here:
Quality always over quantity. It doesn't speak well for the league, if quality is lessened just in order to make it bigger.
Rather keeping quality at as high level as possible (and possibly still opening doors to both ways in terms of relegation threat), but making people understand there are some capacity limits (due to work amount restrictions) gives out a message hopefully also to BB owners/devs, that this is what it can optimally be but can't expand in team numbers, and if you make it BB-wide solution, just automate it to the BB base game, in some sense 'give us your muscles and expand on this in terms of team amount'.
Of course I understand what you wrote (and reasoning behind that as well), but I just think concentration should first and foremost be in retaining as high standards, quality and content as possible.

For exaxmple giving up on HGL team stats would be huge blow to myself (and would lose tens of hours of base work needed to get it up and running) and would mean lot less meaningful content for HGL as I love stats. Everybody can just see how much match amounts would go up with 20 or 22 teams (remember, stats collection also is added that amount of work in addition to everything else).
20 would be the absolute max I think, but please don't expect that change to take place at least on Season 6. As I've written multiple times, I don't even prefer these 3 games weeks at all, let alone play them half of the Season.

3 managers that have now been BB-Mailed haven't yet commented on whether they want to continue on Season 6.

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