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BB Global (English) > S73 - BB-Marin Q&A part 2: Hoarding tax and more

S73 - BB-Marin Q&A part 2: Hoarding tax and more

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This Post:
00
332862.25 in reply to 332862.24
Date: 8/18/2026 5:36:30 AM
Ariane BC
III.14
Overall Posts Rated:
8282
Second Team:
BC GoldRush
You are totally right, sorry for the mistake! But yeah 2M the first week and then approx. 1M the next three weeks is quite crazy

From: LynxBK

This Post:
22
332862.26 in reply to 332862.25
Date: 8/18/2026 7:24:56 AM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
135135
Only should you choose not to spend. Some managers might invest the surplus and be taxed nothing. Others might choose not to spend and will be taxed. Here is a 14-week breakdown for various cash reserves (in a scenario with $0 weekly net balance):

| Starting cash | Total tax over 14 w | Cash remaining |
| ------------- | ------------------- | -------------- |
| $15,000,100 | $95.60 | $15,000,004.40 |
| $16,000,100 | $956,115.14 | $15,043,984.86 |
| $17,000,100 | $1,912,134.68 | $15,087,965.32 |
| $18,000,100 | $2,868,154.21 | $15,131,945.79 |
| $19,000,100 | $3,824,173.75 | $15,175,926.25 |
| $20,000,100 | $4,780,193.27 | $15,219,906.73 |
| $21,000,100 | $5,736,212.81 | $15,263,887.19 |
| $22,000,100 | $6,692,232.35 | $15,307,867.65 |
| $23,000,100 | $7,648,251.88 | $15,351,848.12 |
| $24,000,100 | $8,604,271.42 | $15,395,828.58 |
| $25,000,100 | $9,560,290.95 | $15,439,809.05 |


Weekly taxation with starting $25,000,100 cash reserves, if $0 weekly net balance

| Week |   Cash reserves |    Weekly tax | 
| ---- | --------------- | ------------- |
| W1 | $25,000,100.00 | $2,000,020.00 |
| W2 | $23,000,080.00 | $1,600,016.00 |
| W3 | $21,400,064.00 | $1,280,012.80 |
| W4 | $20,120,051.20 | $1,024,010.24 |
| W5 | $19,096,040.96 | $819,208.19 |
| W6 | $18,276,832.77 | $655,366.55 |
| W7 | $17,621,466.22 | $524,293.24 |
| W8 | $17,097,172.98 | $419,434.60 |
| W9 | $16,677,738.38 | $335,547.68 |
| W10 | $16,342,190.70 | $268,438.14 |
| W11 | $16,073,752.56 | $214,750.51 |
| W12 | $15,859,002.05 | $171,800.41 |
| W13 | $15,687,201.64 | $137,440.33 |
| W14 | $15,549,761.31 | $109,952.26 |
| ---- | --------------- | ------------- |
| end | $15,439,809.05 |


Edit: did some corrections due to some miscalculations

Last edited by LynxBK at 8/18/2026 9:02:25 AM

From: deanswer

To: gugy
This Post:
88
332862.27 in reply to 332862.19
Date: 8/18/2026 8:19:49 AM
deanswer
ACBB
Overall Posts Rated:
239239
Second Team:
dequestion

As long as there is no serious financial penalty for tanking, teams will tank because in 1st division tanking can them even $500K a week.

I am B3 champion and Heaven champion, I finished my project and starting a new one.

my weekly balance is +200 K
with full arena that will decrease soon and 178/K of merchandising, both will diminish in 2/3 weeks.

could you please explain me how can I get 500K / week with tanking?
I wld really like to know it

B3 S71-72. Utopia S70-71-72. Utopia Cup S71. BBM11 S66. Spain Cup S52 "non dire gatto se non ce l'hai nel sacco"
From: deanswer

This Post:
1414
332862.28 in reply to 332862.21
Date: 8/18/2026 8:35:18 AM
deanswer
ACBB
Overall Posts Rated:
239239
Second Team:
dequestion
10 seasons (about 3 real life years) ago I had just reached D.I and had ~$25M in the bank, I spent it poorly and didn't achieve my goals. I have a pittance in the bank now and no skin in this particular economics game.

But I feel bad for those who also followed the rules and are suddenly finding $25M becoming $15M with minimal notice after their years of preparation. That's not the type of game community I want to live in.


prepare B3 project needs 4 years IRL: 12 seasons of trainings, 4 of competition.

in my case I got the money competing, not tankning, main part of the 12 season with minimum salary, I reach the Heaven final with a balance of almost +200K weekly, this is the way of making real money, tanking it is only for 3 seasons when it is not possible to compete and train youngs.
https://www.buzzerbeater.com/league/17641/overview.aspx?season=69

there are a lot of people who spent years plannig and now their projects are destroyed.

It is a very long term game, do not change rules suddenly, respect the people.

move from 25 to 15 in 4 season (2.5 M/season) and project are safe, people happy.
15 M it is not a bad idea itself, just give time to adapt.

bye

B3 S71-72. Utopia S70-71-72. Utopia Cup S71. BBM11 S66. Spain Cup S52 "non dire gatto se non ce l'hai nel sacco"
This Post:
88
332862.29 in reply to 332862.28
Date: 8/18/2026 12:12:10 PM
Dorcol
II.1
Overall Posts Rated:
4747
Second Team:
Dorcol Utopia
Hello Marin,
Changes that make the game better are always welcome. However, changes that completely disregard the participants and overnight render years of hard work and strategy utterly useless certainly do not improve the game, nor do they cultivate a healthy environment.Furthermore, a decision that simultaneously weakens the 3-2 zone defense and inflates the salaries of shot-blockers simply defies sound logic. As a result, teams built around shot-blockers are penalised twice over. A third consequence arising from this decision is an inevitable drop in the market value of these shot-blockers.Decisions made in such an autocratic manner, backed by populist justifications, will not have my support—regardless of the extent to which they affect me.
Best regards

This Post:
00
332862.30 in reply to 332862.29
Date: 8/19/2026 2:59:26 AM
Legion X
II.2
Overall Posts Rated:
107107
do not improve the game, nor do they cultivate a healthy environment.


Man, we finna get real one day. Ain't gonna happen. If only the people running this game understood what it takes to do those things right, this would be a better game.

Lord of All the Beasts, Fishes & Hoes in the Milky Way aka Drip God from Vienna
This Post:
11
332862.31 in reply to 332862.28
Date: 8/24/2026 8:37:26 PM
Dragon slayer
LNA
Overall Posts Rated:
4444
They are not only destroying years of planning, based on competing under the rules that have been established. It is very difficult to compete in B3 without running at a loss, even more so now with the increase in the salaries of defensive monsters, who were the players that helped teams avoid having an entire starting five with exorbitant salaries. Therefore, you need cash reserves to cover those salaries and compete at that level.

But there will be another problem as well. Even today, high-salary players are being sold at bargain prices, and they can only really be maintained by teams with B3 ambitions or farm teams, which, in my opinion, are much more harmful than a team with a long-term project. As a result, these players will be worth even less in the future.

This Post:
22
332862.32 in reply to 332862.31
Date: 8/25/2026 11:18:38 AM
Wild Pride
II.3
Overall Posts Rated:
700700
Second Team:
Groundhog Killer
Besides, there is another issue—another collateral damage. Teams ending a cycle or running out of cash must sell players at the end of the season, and due to the senseless one-season rule, they will profit much more from transactions and be ready to rebuild in a single season.

A lot of teams will see how years of real-life savings and playing with minimum salaries are wasted, while other teams will take advantage of this senseless one-season rule and save years of real-life effort.

As everyone says, it could have been a nice change to the game, but the way it has been implemented is not. IMHO, it will mark a clear before and after in the game